Alejandro Saucedo
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1d1018fa0c
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Reformat
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2021-03-07 14:45:31 +00:00 |
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Alejandro Saucedo
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fa5dc43b44
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Updated compile_shader to compileShader
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2021-03-07 14:03:51 +00:00 |
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Alejandro Saucedo
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196c896bd6
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Fixed #175
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2021-03-06 11:19:56 +00:00 |
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Alejandro Saucedo
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63e220a8a4
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Reformat
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2021-02-28 16:02:37 +00:00 |
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aliPMPAINT
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3cad95c2b6
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refrence parameter by const refrence, linked tothe original GLSL resources, fixed inlude
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2021-02-27 11:22:49 +03:30 |
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aliPMPAINT
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f60e71dd0b
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Fixed include paths and added resources parameter to Shader::compile_sources method
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2021-02-27 10:59:42 +03:30 |
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aliPMPAINT
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eafcd04b10
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included StandAlone/ResourceLimits.h in src/Shader.cpp?
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2021-02-25 09:46:20 +03:30 |
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Alejandro Saucedo
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29c50e5728
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Amended SPDLOG_X log functions to be KP_LOG_X
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2021-02-21 11:51:34 +00:00 |
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Alejandro Saucedo
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82a56b7e85
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Updated examples to match new shader api
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2021-02-21 10:06:29 +00:00 |
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Alejandro Saucedo
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92f556ff57
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Added flag to be able to disable shader utilities
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2021-02-21 09:28:05 +00:00 |
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Alejandro Saucedo
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56d9a3a933
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Updated to use all uint32_t to avoid ambiguity on passing strings
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2021-02-20 18:09:02 +00:00 |
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Alejandro Saucedo
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5bc3ac9c06
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Disambiguated functions
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2021-02-20 17:10:42 +00:00 |
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Alejandro Saucedo
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2fb0641de0
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Updated to use shader statics
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2021-02-20 17:06:54 +00:00 |
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