refrence parameter by const refrence, linked tothe original GLSL resources, fixed inlude
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2 changed files with 7 additions and 5 deletions
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@ -9,7 +9,7 @@ Shader::compile_sources(const std::vector<std::string>& sources,
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const std::vector<std::string>& files,
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const std::string& entryPoint,
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std::vector<std::pair<std::string,std::string>> definitions,
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const TBuiltInResource resources) {
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const TBuiltInResource& resources) {
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// Initialize glslang library.
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glslang::InitializeProcess();
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@ -90,7 +90,7 @@ std::vector<uint32_t>
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Shader::compile_source(const std::string& source,
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const std::string& entryPoint,
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std::vector<std::pair<std::string,std::string>> definitions,
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const TBuiltInResource resource) {
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const TBuiltInResource& resource) {
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return compile_sources({source}, std::vector<std::string>({}), entryPoint, definitions, resource);
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}
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