- - Index was inconsistent between different DEs
- - Index was inconsistent when matching monitor models existed
- - Plugname is only inconsistent when switching DEs
- Bugfix for notification overlay
- Set draggable windows to external display size in gamescope
- Do not allow draggable window to be larger than display
- Fix for draggable window being the wrong size on start
- Unset WAYLAND_DISPLAY if in gamescope mode
- Added settings keypress handler
- - Override arrow key behaviour to always be navigation
- - Add space/escape keys to focus on specific widgets
- - when focused allow alerting of number
- - Highlight focused widget
- - F1/F2 to switch tabs
- Moved advanced voice options to another tab
- Changed float/edge option to a pull-down box
-Fixed bug where mouse-over options reset to default in settings
- Fixed show/hide on float/edge options
- Attempt to use GTK icon theme for local images, fallback to image search
- Error message & fallback icon when settings icons not found
- Fix notification overlay
- All overlays check if config changed before scheduling a redraw
- - Lowers flicker rate of overlay when editing config
- ran formatter
- probable fix for #288
- probable fix for #287
- Opt in Core > Integrate
- When microphone is muted or 0% set client to show muted
- When output is muted or 0% set client to show deafened
- Subscribe to client 'voice_settings_update' events to see when mic/output are changed
- Cleaner quit on Ctrl-C
-Fixes #327
- Check for existence of x11 window before attempting to use it in overlay
- Check for valid monitor before setting window size based on it
- Check for existence of x11 window when unsetting xshape
- Fix typo in redraw logic for gamescope mode
- - fade out when inactive
- - inactive time (in seconds) before fade out
- - fade out duration (seconds)
- - fade out lower limit. Lowest opacity at which to stop fading out
- Add activity tracker to voice overlay
- Remove old avatar alpha transparency which reloaded file each time it changed
- Convert to images to PIL and back when needed to lower alpha level
- - This was much less than ideal, but alternatives failed
- Fix issue with premultiplied alpha in image loading
- Lowered minimum avatar opacity
- Fixed an edge case where overlay windows were closed
- Added inactivity variables to config window
- Updated Welsh translation - poorly
- These is a very high chance of new bugs or repeats of old bugs. Be watchful!
- Removed periodic timeout for overlay ticking
- Removed 60hz timeout for reading websocket
- Removed 1hz timeout for text overlay
- Removed 1hz timeout for notification overlay
- Added a one-call timeout for each overlay which happens a configurable time after render to remove it excess data
- Changed flat bool needsrender to a function call set_needs_render
- Where needed, this schedules an idle callback to rerender, cutting down on multiple renders in extremely short time
- Ripped out do_read from connector
- Piped the websocket socket into GLib, allowing it to call back when new data is readable
- Implemented reconnect logic in GLib
- Shortened connect timeout as localhost should be rather quick
- Attempt reconnect 20 seconds after disconnect or failed connect
- Cache users access token after successful authentication
- Use cached access token on connection
- Clear cached access token on failure to connect