15 lines
444 B
Text
15 lines
444 B
Text
#version 450
|
|
|
|
layout (local_size_x = 1) in;
|
|
|
|
// The input rebuild bind index is relative to index in parameter passed
|
|
layout(set = 0, binding = 0) writeonly buffer bout { float toutx[]; };
|
|
layout(set = 0, binding = 1) writeonly buffer bout2 { float touty[]; };
|
|
|
|
void main() {
|
|
uint index = gl_WorkGroupID.x*gl_NumWorkGroups.y + gl_WorkGroupID.y;
|
|
|
|
toutx[index] = gl_GlobalInvocationID.x;
|
|
touty[index] = gl_GlobalInvocationID.y;
|
|
}
|
|
|