34 lines
597 B
C++
34 lines
597 B
C++
#pragma once
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#include <Godot.hpp>
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#include <Node2D.hpp>
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#include <memory>
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#include "kompute/Kompute.hpp"
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namespace godot {
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class KomputeSummator : public Node2D {
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private:
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GODOT_CLASS(KomputeSummator, Node2D);
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public:
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KomputeSummator();
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void add(float value);
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void reset();
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float get_total() const;
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void _process(float delta);
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void _init();
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static void _register_methods();
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private:
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kp::Manager mManager;
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std::weak_ptr<kp::Sequence> mSequence;
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std::shared_ptr<kp::Tensor> mPrimaryTensor;
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std::shared_ptr<kp::Tensor> mSecondaryTensor;
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};
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}
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