llama-cpp-turboquant/cmake/bin_file_to_header.cmake
Fabian Sauter b95df8d0a0 First pass for rewriting the build system
* Refactored all CMake files
* Started working on compiling shaders to header files in CMake

Signed-off-by: Fabian Sauter <sauter.fabian@mailbox.org>
2022-07-27 12:48:04 +02:00

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CMake

cmake_minimum_required(VERSION 3.15)
if(${INPUT_SHADER_FILE} STREQUAL "")
message(FATAL_ERROR "No input file path provided via 'INPUT_SHADER_FILE'.")
endif()
if(${OUTPUT_HEADER_FILE} STREQUAL "")
message(FATAL_ERROR "No output file path provided via 'OUTPUT_HEADER_FILE'.")
endif()
if(${HEADER_NAMESPACE} STREQUAL "")
message(FATAL_ERROR "No header namespace provided via 'HEADER_NAMESPACE'.")
endif()
include(bin2h.cmake)
get_filename_component(BINARY_FILE_CONTENT ${INPUT_SHADER_FILE} NAME)
bin2h(SOURCE_FILE ${INPUT_SHADER_FILE} HEADER_FILE ${OUTPUT_HEADER_FILE} VARIABLE_NAME ${BINARY_FILE_CONTENT} HEADER_NAMESPACE ${HEADER_NAMESPACE})
file(APPEND ${OUTPUT_HEADER_FILE} "\n")