184 lines
6.9 KiB
C++
184 lines
6.9 KiB
C++
#pragma once
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#include "kompute/Core.hpp"
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#include "kompute/Tensor.hpp"
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namespace kp {
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/**
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Abstraction for compute shaders that are run on top of tensors grouped via
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ParameterGroups (which group descriptorsets)
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*/
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class Algorithm
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{
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public:
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/**
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* Main constructor for algorithm with configuration parameters to create
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* the underlying resources.
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*
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* @param device The Vulkan device to use for creating resources
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* @param tensors (optional) The tensors to use to create the descriptor
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* resources
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* @param spirv (optional) The spirv code to use to create the algorithm
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* @param workgroup (optional) The kp::Workgroup to use for the dispatch
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* which defaults to kp::Workgroup(tensor[0].size(), 1, 1) if not set.
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* @param specializationConstants (optional) The kp::Constants to use to
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* initialize the specialization constants which cannot be changed once set.
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* @param pushConstants (optional) The kp::Constants to use when
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* initializing the pipeline, which set the size of the push constants -
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* these can be modified but all new values must have the same vector size
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* as this initial value.
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*/
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Algorithm(std::shared_ptr<vk::Device> device,
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const std::vector<std::shared_ptr<Tensor>>& tensors = {},
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const std::vector<uint32_t>& spirv = {},
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const Workgroup& workgroup = {},
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const Constants& specializationConstants = {},
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const Constants& pushConstants = {});
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/**
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* Rebuild function to reconstruct algorithm with configuration parameters
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* to create the underlying resources.
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*
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* @param tensors The tensors to use to create the descriptor resources
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* @param spirv The spirv code to use to create the algorithm
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* @param workgroup (optional) The kp::Workgroup to use for the dispatch
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* which defaults to kp::Workgroup(tensor[0].size(), 1, 1) if not set.
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* @param specializationConstants (optional) The kp::Constants to use to
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* initialize the specialization constants which cannot be changed once set.
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* @param pushConstants (optional) The kp::Constants to use when
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* initializing the pipeline, which set the size of the push constants -
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* these can be modified but all new values must have the same vector size
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* as this initial value.
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*/
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void rebuild(const std::vector<std::shared_ptr<Tensor>>& tensors,
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const std::vector<uint32_t>& spirv,
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const Workgroup& workgroup = {},
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const Constants& specializationConstants = {},
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const Constants& pushConstants = {});
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/**
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* Destructor for Algorithm which is responsible for freeing and desroying
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* respective pipelines and owned parameter groups.
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*/
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~Algorithm();
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/**
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* Records the dispatch function with the provided template parameters or
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* alternatively using the size of the tensor by default.
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*
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* @param commandBuffer Command buffer to record the algorithm resources to
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*/
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void recordDispatch(const vk::CommandBuffer& commandBuffer);
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/**
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* Records command that binds the "core" algorithm components which consist
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* of binding the pipeline and binding the descriptorsets.
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*
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* @param commandBuffer Command buffer to record the algorithm resources to
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*/
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void recordBindCore(const vk::CommandBuffer& commandBuffer);
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/**
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* Records command that binds the push constants to the command buffer
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* provided
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* - it is required that the pushConstants provided are of the same size as
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* the ones provided during initialization.
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*
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* @param commandBuffer Command buffer to record the algorithm resources to
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*/
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void recordBindPush(const vk::CommandBuffer& commandBuffer);
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/**
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* function that checks all the gpu resource components to verify if these
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* have been created and returns true if all are valid.
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*
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* @returns returns true if the algorithm is currently initialized.
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*/
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bool isInit();
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/**
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* Sets the work group to use in the recordDispatch
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*
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* @param workgroup The kp::Workgroup value to use to update the algorithm.
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* It must have a value greater than 1 on the x value (index 1) otherwise it
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* will be initialized on the size of the first tensor (ie.
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* this->mTensor[0]->size())
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*/
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void setWorkgroup(const Workgroup& workgroup, uint32_t minSize = 1);
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/**
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* Sets the push constants to the new value provided to use in the next
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* bindPush()
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*
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* @param The kp::Constant to use to set the push constants to use in the
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* next bindPush(...) calls. The constants provided must be of the same size
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* as the ones created during initialization.
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*/
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void setPush(const Constants& pushConstants);
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/**
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* Gets the current workgroup from the algorithm.
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*
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* @param The kp::Constant to use to set the push constants to use in the
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* next bindPush(...) calls. The constants provided must be of the same size
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* as the ones created during initialization.
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*/
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const Workgroup& getWorkgroup();
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/**
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* Gets the specialization constants of the current algorithm.
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*
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* @returns The kp::Constants currently set for specialization constants
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*/
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const Constants& getSpecializationConstants();
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/**
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* Gets the specialization constants of the current algorithm.
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*
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* @returns The kp::Constants currently set for push constants
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*/
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const Constants& getPush();
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/**
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* Gets the current tensors that are used in the algorithm.
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*
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* @returns The list of tensors used in the algorithm.
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*/
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const std::vector<std::shared_ptr<Tensor>>& getTensors();
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void destroy();
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private:
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// -------------- NEVER OWNED RESOURCES
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std::shared_ptr<vk::Device> mDevice;
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std::vector<std::shared_ptr<Tensor>> mTensors;
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// -------------- OPTIONALLY OWNED RESOURCES
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std::shared_ptr<vk::DescriptorSetLayout> mDescriptorSetLayout;
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bool mFreeDescriptorSetLayout = false;
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std::shared_ptr<vk::DescriptorPool> mDescriptorPool;
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bool mFreeDescriptorPool = false;
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std::shared_ptr<vk::DescriptorSet> mDescriptorSet;
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bool mFreeDescriptorSet = false;
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std::shared_ptr<vk::ShaderModule> mShaderModule;
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bool mFreeShaderModule = false;
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std::shared_ptr<vk::PipelineLayout> mPipelineLayout;
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bool mFreePipelineLayout = false;
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std::shared_ptr<vk::PipelineCache> mPipelineCache;
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bool mFreePipelineCache = false;
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std::shared_ptr<vk::Pipeline> mPipeline;
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bool mFreePipeline = false;
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// -------------- ALWAYS OWNED RESOURCES
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std::vector<uint32_t> mSpirv;
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Constants mSpecializationConstants;
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Constants mPushConstants;
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Workgroup mWorkgroup;
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// Create util functions
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void createShaderModule();
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void createPipeline();
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// Parameters
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void createParameters();
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};
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} // End namespace kp
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