Alejandro Saucedo
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e4d85057d9
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updated license and files
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2021-07-21 21:12:26 +01:00 |
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Alejandro Saucedo
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15346ee505
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Updated tests to not use namespaace for compileShader
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2021-07-21 20:30:21 +01:00 |
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Alejandro Saucedo
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1357549900
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Updated glslang as core dependency
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2021-07-20 19:22:51 +01:00 |
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Alejandro Saucedo
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1d1018fa0c
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Reformat
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2021-03-07 14:45:31 +00:00 |
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Alejandro Saucedo
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a2ee928f4c
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Updated tests and rebased
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2021-03-07 14:09:56 +00:00 |
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Alejandro Saucedo
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bb64b2b37c
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Updated destroy and amended tests to ensure they test tensor in scope
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2021-03-07 14:08:58 +00:00 |
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Alejandro Saucedo
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f02b9d6915
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Working implementation with tests
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2021-03-07 14:08:57 +00:00 |
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Alejandro Saucedo
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fa5dc43b44
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Updated compile_shader to compileShader
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2021-03-07 14:03:51 +00:00 |
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Alejandro Saucedo
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63e220a8a4
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Reformat
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2021-02-28 16:02:37 +00:00 |
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Alejandro Saucedo
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3304767f2c
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Updated to enable for opmult to work
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2021-02-27 14:49:13 +00:00 |
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Alejandro Saucedo
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6378583a23
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Further tests added to new structure
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2021-02-27 14:49:13 +00:00 |
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Alejandro Saucedo
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9aae5d69db
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Initial checkpoint with reasonable workflow
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2021-02-27 14:49:12 +00:00 |
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Alejandro Saucedo
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5bc3ac9c06
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Disambiguated functions
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2021-02-20 17:10:42 +00:00 |
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Alejandro Saucedo
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2fb0641de0
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Updated to use shader statics
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2021-02-20 17:06:54 +00:00 |
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Alejandro Saucedo
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9a19e3b280
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Moved shader compile logic to main libary
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2021-02-20 16:48:56 +00:00 |
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Alejandro Saucedo
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5bc2d0dae7
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Updated tests to use shaderc
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2021-02-18 22:29:15 +00:00 |
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Alejandro Saucedo
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605a9d1d4a
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Added destroy functions
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2021-02-10 08:41:38 +00:00 |
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