From ff51d4528b7e91ba5f200b41268a74fa6d00e76b Mon Sep 17 00:00:00 2001 From: Fabian Sauter Date: Fri, 20 May 2022 16:33:56 +0200 Subject: [PATCH] Fixed vulkan shader compining when in sub project Signed-off-by: Fabian Sauter --- cmake/vulkan_shader_compiler.cmake | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/cmake/vulkan_shader_compiler.cmake b/cmake/vulkan_shader_compiler.cmake index bce7fdab9..abd927ec0 100644 --- a/cmake/vulkan_shader_compiler.cmake +++ b/cmake/vulkan_shader_compiler.cmake @@ -32,8 +32,8 @@ function(vulkan_compile_shader) "-DHEADER_NAMESPACE=${SHADER_COMPILE_NAMESPACE}" "-DIS_BIG_ENDIAN=${IS_BIG_ENDIAN}" "-P" - "${CMAKE_SOURCE_DIR}/cmake/bin_file_to_header.cmake" - WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/cmake" + "${PROJECT_SOURCE_DIR}/cmake/bin_file_to_header.cmake" + WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/cmake" COMMENT "Converting compiled shader '${SHADER_COMPILE_SPV_FILE_FULL}' to header file '${SHADER_COMPILE_HEADER_FILE_FULL}'." MAIN_DEPENDENCY "${SHADER_COMPILE_SPV_FILE_FULL}") endfunction()