Updated compile_shader to compileShader

This commit is contained in:
Alejandro Saucedo 2021-03-06 12:02:08 +00:00
parent cc1ec748a7
commit fa5dc43b44
14 changed files with 28 additions and 28 deletions

View file

@ -22,7 +22,7 @@ TEST(TestPushConstants, TestConstantsAlgoDispatchOverride)
pa[2] += pcs.z;
})");
std::vector<uint32_t> spirv = kp::Shader::compile_source(shader);
std::vector<uint32_t> spirv = kp::Shader::compileSource(shader);
std::shared_ptr<kp::Sequence> sq = nullptr;
@ -65,7 +65,7 @@ TEST(TestPushConstants, TestConstantsAlgoDispatchNoOverride)
pa[2] += pcs.z;
})");
std::vector<uint32_t> spirv = kp::Shader::compile_source(shader);
std::vector<uint32_t> spirv = kp::Shader::compileSource(shader);
std::shared_ptr<kp::Sequence> sq = nullptr;
@ -108,7 +108,7 @@ TEST(TestPushConstants, TestConstantsWrongSize)
pa[2] += pcs.z;
})");
std::vector<uint32_t> spirv = kp::Shader::compile_source(shader);
std::vector<uint32_t> spirv = kp::Shader::compileSource(shader);
std::shared_ptr<kp::Sequence> sq = nullptr;