Added makefile as part of cmake and added windows compatibility for python scripts
This commit is contained in:
parent
5567c532bf
commit
f54678af03
14 changed files with 1043 additions and 1207 deletions
|
|
@ -2,13 +2,20 @@
|
|||
Script to handle conversion of compute shaders to spirv and to headers
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
import logging
|
||||
import click
|
||||
import sh
|
||||
import subprocess
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
logger.addHandler(logging.StreamHandler())
|
||||
|
||||
is_windows = sys.platform.startswith('win')
|
||||
|
||||
CWD=os.path.dirname(os.path.abspath(__file__))
|
||||
XXD_LINUX_CMD="xxd"
|
||||
XXD_WINDOWS_CMD=os.path.abspath(os.path.join(CWD, "..\\external\\bin\\", "xxd.exe"))
|
||||
|
||||
@click.command()
|
||||
@click.option(
|
||||
"--shader-path",
|
||||
|
|
@ -57,13 +64,18 @@ def run_cli(
|
|||
|
||||
logger.debug(f"Starting script with variables: {locals()}")
|
||||
|
||||
if is_windows:
|
||||
logger.debug(f"Running on windows, converting input paths")
|
||||
shader_path = shader_path.replace("/", "\\")
|
||||
header_path = header_path.replace("/", "\\")
|
||||
|
||||
shader_files = []
|
||||
for root, directory, files in os.walk(shader_path):
|
||||
for file in files:
|
||||
if file.endswith(".comp"):
|
||||
shader_files.append(os.path.join(root, file))
|
||||
|
||||
shader_cmd = sh.Command(shader_binary)
|
||||
run_cmd = lambda *args: subprocess.check_output([*args]).decode()
|
||||
|
||||
logger.debug(f"Output spirv path: {shader_path}")
|
||||
logger.debug(f"Converting files to spirv: {shader_files}")
|
||||
|
|
@ -72,7 +84,7 @@ def run_cli(
|
|||
for file in shader_files:
|
||||
logger.debug(f"Converting to spirv: {file}")
|
||||
spirv_file = f"{file}.spv"
|
||||
shader_cmd("-V", file, "-o", spirv_file)
|
||||
run_cmd(shader_binary, "-V", file, "-o", spirv_file)
|
||||
spirv_files.append(spirv_file)
|
||||
|
||||
# Create cpp files if header_path provided
|
||||
|
|
@ -80,12 +92,22 @@ def run_cli(
|
|||
logger.debug(f"Header path provided. Converting bin files to hpp.")
|
||||
logger.debug(f"Output header path: {shader_path}")
|
||||
|
||||
# Check if xxd command options are available
|
||||
if is_windows:
|
||||
xxd_cmd = XXD_WINDOWS_CMD
|
||||
else:
|
||||
xxd_cmd = XXD_LINUX_CMD
|
||||
|
||||
for file in spirv_files:
|
||||
header_data = str(sh.xxd("-i", file))
|
||||
print(xxd_cmd)
|
||||
header_data = str(run_cmd(xxd_cmd, "-i", file))
|
||||
# Ensuring the variable is a static unsigned const
|
||||
header_data = header_data.replace("unsigned", "static unsigned const")
|
||||
file_name = file.split("/")[-1]
|
||||
file_name = f"shader{file_name}"
|
||||
if is_windows:
|
||||
raw_file_name = file.split("\\")[-1]
|
||||
else:
|
||||
raw_file_name = file.split("/")[-1]
|
||||
file_name = f"shader{raw_file_name}"
|
||||
header_file = file_name.replace(".comp.spv", ".hpp")
|
||||
header_file_define = "SHADEROP_" + header_file.replace(".", "_").upper()
|
||||
logger.debug(f"Converting to hpp: {file_name}")
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
sh==1.13.1
|
||||
click==7.1.2
|
||||
black==19.10b0
|
||||
quom==1.2.0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue