Added initial implementation of shaders as hpp files
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9 changed files with 30 additions and 38 deletions
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@ -80,11 +80,12 @@ def run_cli(
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logger.debug(f"Header path provided. Converting bin files to hpp.")
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logger.debug(f"Output header path: {shader_path}")
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for file in spirv_files:
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logger.debug(f"Converting to hpp: {file}")
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header_data = str(sh.xxd("-i", file))
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file_name = file.split("/")[-1]
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header_file = file_name.replace(".comp.spv", ".hpp")
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logger.debug(f"Converting to hpp: {file_name}")
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with open(os.path.join(header_path, header_file), "w+") as fstream:
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fstream.write("#pragma once\n\n")
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fstream.write("namespace kp {\n")
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fstream.write("namespace shader_data {\n")
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fstream.write(header_data)
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