Adding tests for actual lib
This commit is contained in:
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6c41ceb0b2
commit
ec2ca803d3
4 changed files with 201 additions and 161 deletions
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@ -6,12 +6,12 @@ def ndkDir = properties.getProperty('ndk.dir')
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def valLayerBinDir = "${ndkDir}/sources/third_party/vulkan/src/build-android/jniLibs"
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android {
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compileSdkVersion 24
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compileSdkVersion 26
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defaultConfig {
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applicationId "com.ethicalml.kompute.examples.android"
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minSdkVersion 24
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targetSdkVersion 24
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minSdkVersion 26
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targetSdkVersion 26
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versionCode = 1
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versionName = "0.0.1"
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externalNativeBuild {
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@ -13,20 +13,20 @@ add_library(app-glue STATIC
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# build vulkan app
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add_library(kompute_android SHARED
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TutorialValLayer.cpp
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main.cpp
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${VK_ANDROID_COMMON_DIR}/vulkan_wrapper.cpp)
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include_directories(
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${VK_ANDROID_COMMON_DIR}
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${VK_ANDROID_INCLUDE_DIR})
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${VK_ANDROID_INCLUDE_DIR}
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../../../../../../../single_include/)
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# TODO: Explore:
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# * -DVK_NO_PROTOTYPES
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# * -DUSE_DEBUG_EXTENTIONS
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# * -Wno-unused-variable
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Werror \
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-DVK_USE_PLATFORM_ANDROID_KHR -DVK_NO_PROTOTYPES")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 \
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-DVK_USE_PLATFORM_ANDROID_KHR -DUSE_DEBUG_EXTENTIONS")
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set(CMAKE_SHARED_LINKER_FLAGS
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"${CMAKE_SHARED_LINKER_FLAGS} -u ANativeActivity_onCreate")
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@ -35,4 +35,5 @@ target_link_libraries(kompute_android
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kompute
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app-glue
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log
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"libvulkan.so"
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android)
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@ -12,9 +12,12 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "TutorialValLayer.hpp"
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#include "vulkan/vulkan.h"
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#include <android/log.h>
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#include <cassert>
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// Android log function wrappers
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static const char* kTAG = "Vulkan-Tutorial02";
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#define LOGI(...) \
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@ -12,15 +12,24 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#undef DEBUG
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#define RELEASE 1
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#include <android/log.h>
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#include <android_native_app_glue.h>
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#include <cassert>
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#include <memory>
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#include <vector>
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#include "TutorialValLayer.hpp"
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#include "vulkan_wrapper.h"
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#include <unistd.h>
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//#include "TutorialValLayer.hpp"
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//#include "vulkan_wrapper.h"
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#include "kompute/Kompute.hpp"
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// Android log function wrappers
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static const char* kTAG = "Vulkan-Tutorial02";
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static const char* kTAG = "Vulkan-Tutorial01";
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#define LOGI(...) \
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((void)__android_log_print(ANDROID_LOG_INFO, kTAG, __VA_ARGS__))
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#define LOGW(...) \
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@ -55,181 +64,208 @@ void handle_cmd(android_app* app, int32_t cmd);
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// typical Android NativeActivity entry function
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void android_main(struct android_app* app) {
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app->onAppCmd = handle_cmd;
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app->onAppCmd = handle_cmd;
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int events;
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android_poll_source* source;
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do {
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if (ALooper_pollAll(initialized_ ? 1 : 0, nullptr, &events,
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(void**)&source) >= 0) {
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if (source != NULL) source->process(app, source);
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}
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} while (app->destroyRequested == 0);
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int events;
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android_poll_source* source;
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do {
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if (ALooper_pollAll(initialized_ ? 1 : 0, nullptr, &events,
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(void**)&source) >= 0) {
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if (source != NULL) source->process(app, source);
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}
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} while (app->destroyRequested == 0);
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}
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bool initialize(android_app* app) {
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// Load Android vulkan and retrieve vulkan API function pointers
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if (!InitVulkan()) {
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LOGE("Vulkan is unavailable, install vulkan and re-start");
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return false;
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}
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// // Load Android vulkan and retrieve vulkan API function pointers
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// if (!InitVulkan()) {
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// LOGE("Vulkan is unavailable, install vulkan and re-start");
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// return false;
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// }
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VkApplicationInfo appInfo = {
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = nullptr,
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.apiVersion = VK_MAKE_VERSION(1, 0, 0),
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.applicationVersion = VK_MAKE_VERSION(1, 0, 0),
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.engineVersion = VK_MAKE_VERSION(1, 0, 0),
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.pApplicationName = "tutorial02_prebuilt_layers",
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.pEngineName = "tutorial",
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};
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LOGI("Starting");
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sleep(1);
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VkApplicationInfo appInfo = {
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = nullptr,
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.apiVersion = VK_MAKE_VERSION(1, 0, 0),
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.applicationVersion = VK_MAKE_VERSION(1, 0, 0),
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.engineVersion = VK_MAKE_VERSION(1, 0, 0),
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.pApplicationName = "tutorial01_load_vulkan",
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.pEngineName = "tutorial",
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};
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LOGI("Created");
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sleep(1);
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// prepare debug and layer objects
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LayerAndExtensions layerAndExt;
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layerAndExt.AddInstanceExt(layerAndExt.GetDbgExtName());
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// prepare necessary extensions: Vulkan on Android need these to function
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std::vector<const char *> instanceExt, deviceExt;
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instanceExt.push_back("VK_KHR_surface");
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instanceExt.push_back("VK_KHR_android_surface");
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deviceExt.push_back("VK_KHR_swapchain");
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// Create Vulkan instance, requesting all enabled layers / extensions
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// available on the system
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VkInstanceCreateInfo instanceCreateInfo{
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.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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.pNext = nullptr,
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.pApplicationInfo = &appInfo,
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.enabledExtensionCount = layerAndExt.InstExtCount(),
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.ppEnabledExtensionNames =
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static_cast<const char* const*>(layerAndExt.InstExtNames()),
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.enabledLayerCount = layerAndExt.InstLayerCount(),
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.ppEnabledLayerNames =
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static_cast<const char* const*>(layerAndExt.InstLayerNames()),
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};
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CALL_VK(vkCreateInstance(&instanceCreateInfo, nullptr, &tutorialInstance));
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LOGI("Creating instance");
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sleep(1);
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// Create the Vulkan instance
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VkInstanceCreateInfo instanceCreateInfo{
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.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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.pNext = nullptr,
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.pApplicationInfo = &appInfo,
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.enabledExtensionCount = static_cast<uint32_t>(instanceExt.size()),
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.ppEnabledExtensionNames = instanceExt.data(),
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.enabledLayerCount = 0,
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.ppEnabledLayerNames = nullptr,
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};
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CALL_VK(vkCreateInstance(&instanceCreateInfo, nullptr, &tutorialInstance));
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// Create debug callback obj and connect to vulkan instance
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layerAndExt.HookDbgReportExt(tutorialInstance);
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LOGI("Creating createinfo");
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sleep(1);
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// if we create a surface, we need the surface extension
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VkAndroidSurfaceCreateInfoKHR createInfo{
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.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR,
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.pNext = nullptr,
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.flags = 0,
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.window = app->window};
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CALL_VK(vkCreateAndroidSurfaceKHR(tutorialInstance, &createInfo, nullptr,
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&tutorialSurface));
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// Find one GPU to use:
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// On Android, every GPU device is equal -- supporting
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// graphics/compute/present
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// for this sample, we use the very first GPU device found on the system
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uint32_t gpuCount = 0;
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CALL_VK(vkEnumeratePhysicalDevices(tutorialInstance, &gpuCount, nullptr));
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VkPhysicalDevice tmpGpus[gpuCount];
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CALL_VK(vkEnumeratePhysicalDevices(tutorialInstance, &gpuCount, tmpGpus));
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tutorialGpu = tmpGpus[0]; // Pick up the first GPU Device
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// Find one GPU to use:
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// On Android, every GPU device is equal -- supporting
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// graphics/compute/present
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// for this sample, we use the very first GPU device found on the system
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uint32_t gpuCount = 0;
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CALL_VK(vkEnumeratePhysicalDevices(tutorialInstance, &gpuCount, nullptr));
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VkPhysicalDevice tmpGpus[gpuCount];
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CALL_VK(vkEnumeratePhysicalDevices(tutorialInstance, &gpuCount, tmpGpus));
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tutorialGpu = tmpGpus[0]; // Pick up the first GPU Device
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// Enumerate available device validation layers & extensions
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layerAndExt.InitDevLayersAndExt(tutorialGpu);
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// check for vulkan info on this GPU device
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VkPhysicalDeviceProperties gpuProperties;
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vkGetPhysicalDeviceProperties(tutorialGpu, &gpuProperties);
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LOGI("Vulkan Physical Device Name: %s", gpuProperties.deviceName);
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LOGI("Vulkan Physical Device Info: apiVersion: %x \n\t driverVersion: %x",
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gpuProperties.apiVersion, gpuProperties.driverVersion);
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LOGI("API Version Supported: %d.%d.%d",
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VK_VERSION_MAJOR(gpuProperties.apiVersion),
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VK_VERSION_MINOR(gpuProperties.apiVersion),
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VK_VERSION_PATCH(gpuProperties.apiVersion));
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// check for vulkan info on this GPU device
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VkPhysicalDeviceProperties gpuProperties;
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vkGetPhysicalDeviceProperties(tutorialGpu, &gpuProperties);
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LOGI("Vulkan Physical Device Name: %s", gpuProperties.deviceName);
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LOGI("Vulkan Physical Device Info: apiVersion: %x \n\t driverVersion: %x",
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gpuProperties.apiVersion, gpuProperties.driverVersion);
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LOGI("API Version Supported: %d.%d.%d",
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VK_VERSION_MAJOR(gpuProperties.apiVersion),
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VK_VERSION_MINOR(gpuProperties.apiVersion),
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VK_VERSION_PATCH(gpuProperties.apiVersion));
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VkSurfaceCapabilitiesKHR surfaceCapabilities;
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(tutorialGpu, tutorialSurface,
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&surfaceCapabilities);
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VkAndroidSurfaceCreateInfoKHR createInfo{
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.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR,
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.pNext = nullptr,
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.flags = 0,
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.window = app->window};
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CALL_VK(vkCreateAndroidSurfaceKHR(tutorialInstance, &createInfo, nullptr,
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&tutorialSurface));
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LOGI("Vulkan Surface Capabilities:\n");
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LOGI("\timage count: %u - %u\n", surfaceCapabilities.minImageCount,
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surfaceCapabilities.maxImageCount);
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LOGI("\tarray layers: %u\n", surfaceCapabilities.maxImageArrayLayers);
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LOGI("\timage size (now): %dx%d\n", surfaceCapabilities.currentExtent.width,
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surfaceCapabilities.currentExtent.height);
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LOGI("\timage size (extent): %dx%d - %dx%d\n",
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surfaceCapabilities.minImageExtent.width,
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surfaceCapabilities.minImageExtent.height,
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surfaceCapabilities.maxImageExtent.width,
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surfaceCapabilities.maxImageExtent.height);
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LOGI("\tusage: %x\n", surfaceCapabilities.supportedUsageFlags);
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LOGI("\tcurrent transform: %u\n", surfaceCapabilities.currentTransform);
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LOGI("\tallowed transforms: %x\n", surfaceCapabilities.supportedTransforms);
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LOGI("\tcomposite alpha flags: %u\n", surfaceCapabilities.currentTransform);
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VkSurfaceCapabilitiesKHR surfaceCapabilities;
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(tutorialGpu, tutorialSurface,
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&surfaceCapabilities);
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// Find a GFX queue family
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uint32_t queueFamilyCount;
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vkGetPhysicalDeviceQueueFamilyProperties(tutorialGpu, &queueFamilyCount, nullptr);
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assert(queueFamilyCount);
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std::vector<VkQueueFamilyProperties> queueFamilyProperties(queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(tutorialGpu, &queueFamilyCount,
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queueFamilyProperties.data());
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LOGI("Vulkan Surface Capabilities:\n");
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LOGI("\timage count: %u - %u\n", surfaceCapabilities.minImageCount,
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surfaceCapabilities.maxImageCount);
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LOGI("\tarray layers: %u\n", surfaceCapabilities.maxImageArrayLayers);
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LOGI("\timage size (now): %dx%d\n", surfaceCapabilities.currentExtent.width,
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surfaceCapabilities.currentExtent.height);
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LOGI("\timage size (extent): %dx%d - %dx%d\n",
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surfaceCapabilities.minImageExtent.width,
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surfaceCapabilities.minImageExtent.height,
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surfaceCapabilities.maxImageExtent.width,
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surfaceCapabilities.maxImageExtent.height);
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LOGI("\tusage: %x\n", surfaceCapabilities.supportedUsageFlags);
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LOGI("\tcurrent transform: %u\n", surfaceCapabilities.currentTransform);
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LOGI("\tallowed transforms: %x\n", surfaceCapabilities.supportedTransforms);
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LOGI("\tcomposite alpha flags: %u\n", surfaceCapabilities.currentTransform);
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// Find a GFX queue family
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uint32_t queueFamilyCount;
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vkGetPhysicalDeviceQueueFamilyProperties(tutorialGpu, &queueFamilyCount, nullptr);
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assert(queueFamilyCount);
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std::vector<VkQueueFamilyProperties> queueFamilyProperties(queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(tutorialGpu, &queueFamilyCount,
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queueFamilyProperties.data());
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uint32_t queueFamilyIndex;
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for (queueFamilyIndex=0; queueFamilyIndex < queueFamilyCount;
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queueFamilyIndex++) {
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if (queueFamilyProperties[queueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
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break;
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uint32_t queueFamilyIndex;
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for (queueFamilyIndex=0; queueFamilyIndex < queueFamilyCount;
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queueFamilyIndex++) {
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if (queueFamilyProperties[queueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
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break;
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}
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}
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}
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assert(queueFamilyIndex < queueFamilyCount);
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assert(queueFamilyIndex < queueFamilyCount);
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// Create a logical device from GPU we picked
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float priorities[] = {
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1.0f,
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};
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VkDeviceQueueCreateInfo queueCreateInfo{
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.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.queueCount = 1,
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.queueFamilyIndex = queueFamilyIndex,
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// Send nullptr for queue priority so debug extension could
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// catch the bug and call back app's debug function
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.pQueuePriorities = nullptr, // priorities,
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};
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// Create a logical device from GPU we picked
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float priorities[] = {
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1.0f,
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};
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VkDeviceQueueCreateInfo queueCreateInfo{
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.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.queueCount = 1,
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.queueFamilyIndex = queueFamilyIndex,
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.pQueuePriorities = priorities,
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};
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VkDeviceCreateInfo deviceCreateInfo{
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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.pNext = nullptr,
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.queueCreateInfoCount = 1,
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.pQueueCreateInfos = &queueCreateInfo,
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.enabledLayerCount = layerAndExt.DevLayerCount(),
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.ppEnabledLayerNames =
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static_cast<const char* const*>(layerAndExt.DevLayerNames()),
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.enabledExtensionCount = layerAndExt.DevExtCount(),
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.ppEnabledExtensionNames =
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static_cast<const char* const*>(layerAndExt.DevExtNames()),
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.pEnabledFeatures = nullptr,
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};
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VkDeviceCreateInfo deviceCreateInfo{
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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.pNext = nullptr,
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.queueCreateInfoCount = 1,
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.pQueueCreateInfos = &queueCreateInfo,
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.enabledLayerCount = 0,
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.ppEnabledLayerNames = nullptr,
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.enabledExtensionCount = static_cast<uint32_t>(deviceExt.size()),
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.ppEnabledExtensionNames = deviceExt.data(),
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.pEnabledFeatures = nullptr,
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};
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CALL_VK(
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vkCreateDevice(tutorialGpu, &deviceCreateInfo, nullptr, &tutorialDevice));
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initialized_ = true;
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return true;
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CALL_VK(
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vkCreateDevice(tutorialGpu, &deviceCreateInfo, nullptr, &tutorialDevice));
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VkInstance tutorialInstance;
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VkPhysicalDevice tutorialGpu;
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VkDevice tutorialDevice;
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std::shared_ptr<vk::Instance> tutorialInstanceHpp = std::make_shared<vk::Instance>(tutorialInstance);
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std::shared_ptr<vk::PhysicalDevice> tutorialGpuHpp = std::make_shared<vk::PhysicalDevice>(tutorialGpu);
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std::shared_ptr<vk::Device> tutorialDeviceHpp = std::make_shared<vk::Device>(tutorialDevice);
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//
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// kp::Manager mgr(tutorialInstanceHpp, tutorialGpuHpp, tutorialDeviceHpp, 0);
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LOGI("BEFORE RUNNING");
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// kp::Manager mgr;
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// auto tensorA = mgr.buildTensor({0,1,2});
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// auto tensorB = mgr.buildTensor({0,1,2});
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// auto tensorC = mgr.buildTensor({0,0,0});
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// mgr.evalOpDefault<kp::OpMult<>>({tensorA, tensorB, tensorC});
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// mgr.evalOpDefault<kp::OpTensorSyncLocal>({tensorC});
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//
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// LOGI("HERE IS THE INFORMATION:");
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//
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// for(const float & i : tensorC->data()) {
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// LOGI("%u ", i);
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// }
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initialized_ = true;
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return 0;
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}
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void terminate(void) {
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vkDestroySurfaceKHR(tutorialInstance, tutorialSurface, nullptr);
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vkDestroyDevice(tutorialDevice, nullptr);
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vkDestroyInstance(tutorialInstance, nullptr);
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// vkDestroySurfaceKHR(tutorialInstance, tutorialSurface, nullptr);
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// vkDestroyDevice(tutorialDevice, nullptr);
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// vkDestroyInstance(tutorialInstance, nullptr);
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initialized_ = false;
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initialized_ = false;
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}
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// Process the next main command.
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void handle_cmd(android_app* app, int32_t cmd) {
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switch (cmd) {
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case APP_CMD_INIT_WINDOW:
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// The window is being shown, get it ready.
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initialize(app);
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break;
|
||||
case APP_CMD_TERM_WINDOW:
|
||||
// The window is being hidden or closed, clean it up.
|
||||
terminate();
|
||||
break;
|
||||
default:
|
||||
LOGI("event not handled: %d", cmd);
|
||||
}
|
||||
switch (cmd) {
|
||||
case APP_CMD_INIT_WINDOW:
|
||||
// The window is being shown, get it ready.
|
||||
initialize(app);
|
||||
break;
|
||||
case APP_CMD_TERM_WINDOW:
|
||||
// The window is being hidden or closed, clean it up.
|
||||
terminate();
|
||||
break;
|
||||
default:
|
||||
LOGI("event not handled: %d", cmd);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue