Reverted back to cpp
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3 changed files with 26 additions and 1 deletions
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@ -12,6 +12,10 @@ layout(binding = 2) buffer tensorOutput {
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uint valuesOutput[ ];
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};
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layout(binding = 3) buffer tensorInvalid {
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uint valuesInvalid[ ];
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};
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// TODO: Explore how to make layout inside shader dynamic
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layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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@ -24,6 +28,7 @@ void main()
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valuesOutput[index] = 100 + index;
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valuesRhs[index] = 100 + index;
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valuesLhs[index] = 100 + index;
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valuesInvalid[index] = 100 + index;
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}
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