Fix locale-dependent float printing in GGUF metadata (#17331)
* Set C locale for consistent float formatting across all binaries. * Add C locale setting to all tools binaries Add std::setlocale(LC_NUMERIC, "C") to all 16 binaries in the tools/ directory to ensure consistent floating-point formatting. * Apply suggestion from @JohannesGaessler --------- Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
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39 changed files with 140 additions and 19 deletions
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@ -2,6 +2,7 @@
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//#include "log.h" // TODO: start using log.h
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#include "llama.h"
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#include <clocale>
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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@ -184,6 +185,8 @@ static void write_utf8_cstr_to_stdout(const char * str, bool & invalid_utf8) {
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}
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int main(int raw_argc, char ** raw_argv) {
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std::setlocale(LC_NUMERIC, "C");
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const std::vector<std::string> argv = ingest_args(raw_argc, raw_argv);
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const int argc = argv.size();
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