From c844838a2bb082820f1f85b41694592acaec8f46 Mon Sep 17 00:00:00 2001 From: Alejandro Saucedo Date: Wed, 21 Oct 2020 19:16:15 +0100 Subject: [PATCH] Updated readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index e05cc66f9..174bb33ea 100644 --- a/README.md +++ b/README.md @@ -54,7 +54,7 @@ This simple example will show the basics of Kompute through the high level API. 1. Create and initialise a set of data tensors for processing 2. Run compute shader synchronously -3. Map data back to host by running operation +3. Map results back from GPU memory to print the results View the [extended version](#your-first-kompute-extended) or [more examples](https://kompute.cc/overview/advanced-examples.html#simple-examples). @@ -73,7 +73,7 @@ int main() { { tensorA, tensorB }, shader); // "shader" explained below, and can be glsl/spirv string or path to file - // 3. Sync results from GPU memory to print the results + // 3. Map results back from GPU memory to print the results mgr.evalOpDefault({ tensorA, tensorB }) // Prints the output which is A: { 0, 1, 2 } B: { 3, 4, 5 }