Option to either use precompiled shaders or compile them on build

Signed-off-by: Fabian Sauter <sauter.fabian@mailbox.org>
This commit is contained in:
Fabian Sauter 2022-07-12 14:27:30 +02:00
parent d2ca970870
commit bd3ed04be8
17 changed files with 454 additions and 605 deletions

View file

@ -2,10 +2,6 @@ if(KOMPUTE_OPT_REPO_SUBMODULE_BUILD)
message(FATAL_ERROR "'KOMPUTE_OPT_REPO_SUBMODULE_BUILD' got replaced by 'KOMPUTE_OPT_USE_BUILD_IN_SPDLOG', 'KOMPUTE_OPT_USE_BUILD_IN_FMT', 'KOMPUTE_OPT_USE_BUILD_IN_GOOGLE_TEST', 'KOMPUTE_OPT_USE_BUILD_IN_PYBIND11' and 'KOMPUTE_OPT_USE_BUILD_IN_VULKAN_HEADER'. Please use them instead.")
endif()
if(KOMPUTE_OPT_BUILD_SHADERS)
message(FATAL_ERROR "'KOMPUTE_OPT_BUILD_SHADERS' is deprecated and should not be used. Instead use the default 'BUILD_SHARED_LIBS' CMake switch.")
endif()
if(KOMPUTE_OPT_BUILD_AS_SHARED_LIB)
message(FATAL_ERROR "'KOMPUTE_OPT_BUILD_AS_SHARED_LIB' is deprecated and should not be used. Instead use the default 'BUILD_SHARED_LIBS' CMake switch.")
endif()