Updated python and cpp with working gslslangvalidator
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10 changed files with 32 additions and 20 deletions
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python/test/__init__.py
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python/test/__init__.py
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@ -1,4 +1,3 @@
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pyshader==0.7.0
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numpy==1.19.5
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pytest==6.2.1
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pyshaderc==1.1.2
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@ -5,7 +5,7 @@ import numpy as np
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import logging
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import pyshader as ps
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import pyshaderc
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from .utils import compile_source
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DIRNAME = os.path.dirname(os.path.abspath(__file__))
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@ -55,7 +55,7 @@ def test_end_to_end():
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push_consts_a = [2]
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push_consts_b = [3]
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algo = mgr.algorithm(params, pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp"), workgroup, spec_consts, push_consts_a)
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algo = mgr.algorithm(params, compile_source(shader), workgroup, spec_consts, push_consts_a)
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(mgr.sequence()
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.record(kp.OpTensorSyncDevice(params))
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@ -91,7 +91,7 @@ void main()
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}
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"""
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spirv = pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp")
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spirv = compile_source(shader)
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mgr = kp.Manager()
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@ -131,7 +131,7 @@ def test_sequence():
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}
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"""
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spirv = pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp")
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spirv = compile_source(shader)
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mgr = kp.Manager(0)
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@ -171,7 +171,7 @@ def test_sequence():
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def test_pushconsts():
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spirv = pyshaderc.compile_into_spirv("""
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spirv = compile_source("""
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#version 450
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layout(push_constant) uniform PushConstants {
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float x;
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@ -185,7 +185,7 @@ def test_pushconsts():
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pa[1] += pcs.y;
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pa[2] += pcs.z;
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}
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""".encode("utf-8"), "comp", "shader.comp")
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""")
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mgr = kp.Manager()
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@ -1,10 +1,10 @@
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import pyshader as ps
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import pyshaderc
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import os
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import pytest
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import kp
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import numpy as np
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from .utils import compile_source
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VK_ICD_FILENAMES = os.environ.get("VK_ICD_FILENAMES", "")
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def test_type_float():
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@ -23,7 +23,7 @@ def test_type_float():
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}
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"""
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spirv = pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp")
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spirv = compile_source(shader)
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arr_in_a = np.array([123., 153., 231.], dtype=np.float32)
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arr_in_b = np.array([9482, 1208, 1238], dtype=np.float32)
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@ -62,7 +62,7 @@ def test_type_float_double_incorrect():
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}
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"""
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spirv = pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp")
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spirv = compile_source(shader)
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arr_in_a = np.array([123., 153., 231.], dtype=np.float32)
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arr_in_b = np.array([9482, 1208, 1238], dtype=np.uint32)
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@ -104,7 +104,7 @@ def test_type_double():
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}
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"""
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spirv = pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp")
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spirv = compile_source(shader)
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arr_in_a = np.array([123., 153., 231.], dtype=np.float64)
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arr_in_b = np.array([9482, 1208, 1238], dtype=np.float64)
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@ -144,7 +144,7 @@ def test_type_int():
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}
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"""
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spirv = pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp")
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spirv = compile_source(shader)
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arr_in_a = np.array([123, 153, 231], dtype=np.int32)
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arr_in_b = np.array([9482, 1208, 1238], dtype=np.int32)
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@ -184,7 +184,7 @@ def test_type_unsigned_int():
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}
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"""
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spirv = pyshaderc.compile_into_spirv(shader.encode("utf-8"), "comp", "shader.comp")
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spirv = compile_source(shader)
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arr_in_a = np.array([123, 153, 231], dtype=np.uint32)
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arr_in_b = np.array([9482, 1208, 1238], dtype=np.uint32)
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7
python/test/utils.py
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7
python/test/utils.py
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@ -0,0 +1,7 @@
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import os
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def compile_source(source):
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os.system("glslangValidator --stdin -S comp -V -o tmp_kp_shader.comp.spv << END\n" + source + "\nEND")
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return open("tmp_kp_shader.comp.spv", "rb").read()
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