Added full module example

This commit is contained in:
Alejandro Saucedo 2020-09-20 17:19:12 +01:00
parent f3c2d8e2b6
commit b74d9b203c
35 changed files with 92 additions and 40 deletions

View file

@ -0,0 +1,28 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
print("hello")
# Use existing node
print($CustomKomputeNode.get_total())
$CustomKomputeNode.add(10)
print($CustomKomputeNode.get_total())
$CustomKomputeNode.add(10)
print($CustomKomputeNode.get_total())
# Create new instance
var s = KomputeSummatorNode.new()
# This will print 0 as it's a new instance
print(s.get_total())
# Now we can again send further commands
s.add(10)
print(s.get_total())
s.add(10)
print(s.get_total())