Added base godot project

This commit is contained in:
Alejandro Saucedo 2020-09-20 14:26:59 +01:00
parent b76cc00b46
commit b5bdb2e7d1
9 changed files with 67 additions and 0 deletions

1
examples/godot_examples/.gitignore vendored Normal file
View file

@ -0,0 +1 @@
.import

View file

@ -1,2 +1,4 @@
vulkan-kompute
lib
godot-cpp
.import

View file

@ -0,0 +1,7 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.4 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-410975027061d785c4229e33fe5ba462.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://godot_resources/icon.png"
dest_files=[ "res://.import/icon.png-410975027061d785c4229e33fe5ba462.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View file

@ -0,0 +1,23 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="KomputeGame"
config/icon="res://godot_resources/icon.png"
[rendering]
environment/default_environment="res://godot_resources/default_env.tres"