Updated readme description
This commit is contained in:
parent
8eb9853dc8
commit
af4f429d4d
1 changed files with 6 additions and 5 deletions
11
README.md
11
README.md
|
|
@ -22,7 +22,7 @@
|
|||
</tr>
|
||||
</table>
|
||||
|
||||
<h4>Blazing fast, lightweight, easy to set up and optimized for advanced data processing usecases.</h4>
|
||||
<h4>Blazing fast, lightweight, easy to set up and optimized for advanced GPU processing usecases.</h4>
|
||||
|
||||
🔋 [Documentation](https://axsaucedo.github.io/vulkan-kompute/) 💻 [Import to your project](https://axsaucedo.github.io/vulkan-kompute/) ⌨ [Tutorials](https://axsaucedo.github.io/vulkan-kompute/) 💾
|
||||
|
||||
|
|
@ -31,10 +31,11 @@
|
|||
|
||||
* [Single header](single_include/kompute/Kompute.hpp) library for simple import to your project
|
||||
* [Documentation](https://axsaucedo.github.io/vulkan-kompute/) leveraging doxygen and sphinx
|
||||
* Non-Vulkan naming convention to disambiguate Vulkan vs Kompute components
|
||||
* Extends the existing Vulkan API with a compute-specific interface
|
||||
* BYOV: Play nice with existing Vulkan applications with a bring-your-own-Vulkan design
|
||||
* Directed acyclic memory management and explicits relationships of ownership
|
||||
* BYOV: Bring-your-own-Vulkan design to play nice with existing Vulkan applications
|
||||
* Non-Vulkan core naming conventions to disambiguate Vulkan vs Kompute components
|
||||
* Fast development cycles with shader tooling, but robust static shader binary bundles for prod
|
||||
* Explicit relationships for GPU and host memory ownership and memory management
|
||||
* Providing [simple usecases]() as well as [advanced machine learning & data processing](https://axsaucedo.github.io/vulkan-kompute/overview/advanced-examples.html) examples
|
||||
|
||||
## Getting Started
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue