Updated readme description

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Alejandro Saucedo 2020-09-01 07:32:34 +01:00
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<h4>Blazing fast, lightweight, easy to set up and optimized for advanced data processing usecases.</h4>
<h4>Blazing fast, lightweight, easy to set up and optimized for advanced GPU processing usecases.</h4>
🔋 [Documentation](https://axsaucedo.github.io/vulkan-kompute/) 💻 [Import to your project](https://axsaucedo.github.io/vulkan-kompute/) ⌨ [Tutorials](https://axsaucedo.github.io/vulkan-kompute/) 💾
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* [Single header](single_include/kompute/Kompute.hpp) library for simple import to your project
* [Documentation](https://axsaucedo.github.io/vulkan-kompute/) leveraging doxygen and sphinx
* Non-Vulkan naming convention to disambiguate Vulkan vs Kompute components
* Extends the existing Vulkan API with a compute-specific interface
* BYOV: Play nice with existing Vulkan applications with a bring-your-own-Vulkan design
* Directed acyclic memory management and explicits relationships of ownership
* BYOV: Bring-your-own-Vulkan design to play nice with existing Vulkan applications
* Non-Vulkan core naming conventions to disambiguate Vulkan vs Kompute components
* Fast development cycles with shader tooling, but robust static shader binary bundles for prod
* Explicit relationships for GPU and host memory ownership and memory management
* Providing [simple usecases]() as well as [advanced machine learning & data processing](https://axsaucedo.github.io/vulkan-kompute/overview/advanced-examples.html) examples
## Getting Started