Added logistic regression implementation in tests
This commit is contained in:
parent
a379feb77a
commit
a325486d01
6 changed files with 616 additions and 2 deletions
52
test/shaders/glsl/test_logistic_regression.comp
Normal file
52
test/shaders/glsl/test_logistic_regression.comp
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
#version 450
|
||||
|
||||
layout (constant_id = 0) const uint M = 0;
|
||||
|
||||
layout (local_size_x = 1) in;
|
||||
|
||||
layout(set = 0, binding = 0) buffer bxi { float xi[]; };
|
||||
layout(set = 0, binding = 1) buffer bxj { float xj[]; };
|
||||
layout(set = 0, binding = 2) buffer by { float y[]; };
|
||||
layout(set = 0, binding = 3) buffer bwin { float win[]; };
|
||||
layout(set = 0, binding = 4) buffer bwouti { float wouti[]; };
|
||||
layout(set = 0, binding = 5) buffer bwoutj { float woutj[]; };
|
||||
layout(set = 0, binding = 6) buffer bbin { float bin[]; };
|
||||
layout(set = 0, binding = 7) buffer bbout { float bout[]; };
|
||||
|
||||
float learningRate = 0.1;
|
||||
float m = float(M);
|
||||
|
||||
float sigmoid(float z) {
|
||||
return 1.0 / (1.0 + exp(-z));
|
||||
}
|
||||
|
||||
float inference(vec2 x, vec2 w, float b) {
|
||||
float z = dot(w, x) + b;
|
||||
float yHat = sigmoid(z);
|
||||
return yHat;
|
||||
}
|
||||
|
||||
float calculateLoss(float yHat, float y) {
|
||||
return -(y * log(yHat) + (1.0 - y) * log(1.0 - yHat));
|
||||
}
|
||||
|
||||
void main() {
|
||||
uint idx = gl_GlobalInvocationID.x;
|
||||
|
||||
vec2 wCurr = vec2(win[0], win[1]);
|
||||
float bCurr = bin[0];
|
||||
|
||||
vec2 xCurr = vec2(xi[idx], xj[idx]);
|
||||
float yCurr = y[idx];
|
||||
|
||||
float yHat = inference(xCurr, wCurr, bCurr);
|
||||
float loss = calculateLoss(yHat, yCurr);
|
||||
|
||||
float dZ = yHat - yCurr;
|
||||
vec2 dW = (1. / m) * xCurr * dZ;
|
||||
float dB = (1. / m) * dZ;
|
||||
wouti[idx] = learningRate * dW.x;
|
||||
woutj[idx] = learningRate * dW.y;
|
||||
bout[idx] = learningRate * dB;
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue