Updated shader helper to work in windows and linux
Signed-off-by: Alejandro Saucedo <axsauze@gmail.com>
This commit is contained in:
parent
d039184f91
commit
9de0101095
1 changed files with 4 additions and 1 deletions
|
|
@ -20,7 +20,10 @@ std::vector<uint32_t>
|
|||
compileSource(
|
||||
const std::string& source)
|
||||
{
|
||||
if (system(std::string("glslangValidator --stdin -S comp -V -o tmp_kp_shader.comp.spv << END\n" + source + "\nEND").c_str()))
|
||||
std::ofstream fileOut("tmp_kp_shader.comp");
|
||||
fileOut << source;
|
||||
fileOut.close();
|
||||
if (system(std::string("glslangValidator -V tmp_kp_shader.comp -o tmp_kp_shader.comp.spv").c_str()))
|
||||
throw std::runtime_error("Error running glslangValidator command");
|
||||
std::ifstream fileStream("tmp_kp_shader.comp.spv", std::ios::binary);
|
||||
std::vector<char> buffer;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue