UPdated examples and documentations to not require glsl deps
This commit is contained in:
parent
15346ee505
commit
96768a3302
10 changed files with 85 additions and 27 deletions
|
|
@ -38,10 +38,7 @@ Running on the CPU
|
|||
|
||||
We use `Swiftshader <https://github.com/google/swiftshader>`_ to enable us to run the Kompute framework directly on the CPU for the CI tests.
|
||||
|
||||
Even though Swiftshader is optimized to function as a high-performance CPU backend for the Vulkan SDK, there are several limitations, the most notable in context of Kompute are:
|
||||
|
||||
* Loading files (spirv or text) leads to segfault
|
||||
* Loading raw text string shaders leads to segfault
|
||||
Even though Swiftshader is optimized to function as a high-performance CPU backend for the Vulkan SDK, there are several limitations, the most notable are limitations in extensions.
|
||||
|
||||
This is one of the main reason why only a subset of the tests are run in the CI.
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue