UPdated examples and documentations to not require glsl deps

This commit is contained in:
Alejandro Saucedo 2021-07-21 20:30:38 +01:00
parent 15346ee505
commit 96768a3302
10 changed files with 85 additions and 27 deletions

View file

@ -38,10 +38,7 @@ Running on the CPU
We use `Swiftshader <https://github.com/google/swiftshader>`_ to enable us to run the Kompute framework directly on the CPU for the CI tests.
Even though Swiftshader is optimized to function as a high-performance CPU backend for the Vulkan SDK, there are several limitations, the most notable in context of Kompute are:
* Loading files (spirv or text) leads to segfault
* Loading raw text string shaders leads to segfault
Even though Swiftshader is optimized to function as a high-performance CPU backend for the Vulkan SDK, there are several limitations, the most notable are limitations in extensions.
This is one of the main reason why only a subset of the tests are run in the CI.