Added initial async capability
This commit is contained in:
parent
2f7fc45b2b
commit
8ec486b4ab
3 changed files with 130 additions and 12 deletions
|
|
@ -118,38 +118,74 @@ Sequence::end()
|
|||
bool
|
||||
Sequence::eval()
|
||||
{
|
||||
SPDLOG_DEBUG("Kompute sequence compute recording EVAL");
|
||||
SPDLOG_DEBUG("Kompute sequence EVAL BEGIN");
|
||||
|
||||
if (this->isRecording()) {
|
||||
SPDLOG_WARN("Kompute Sequence eval called when still recording");
|
||||
bool evalResult = this->evalAsync();
|
||||
if (!evalResult) {
|
||||
SPDLOG_DEBUG("Kompute sequence EVAL FAILURE");
|
||||
return false;
|
||||
}
|
||||
|
||||
evalResult = this->evalAwait();
|
||||
|
||||
SPDLOG_DEBUG("Kompute sequence EVAL SUCCESS");
|
||||
|
||||
return evalResult;
|
||||
}
|
||||
|
||||
bool
|
||||
Sequence::evalAsync()
|
||||
{
|
||||
if (this->isRecording()) {
|
||||
SPDLOG_WARN("Kompute Sequence evalAsync called when still recording");
|
||||
return false;
|
||||
}
|
||||
if (this->mEvalBusy) {
|
||||
SPDLOG_WARN("Kompute Sequence evalAsync called when an eval async was called without successful wait");
|
||||
return false;
|
||||
}
|
||||
|
||||
this->mEvalBusy = true;
|
||||
|
||||
for (size_t i = 0; i < this->mOperations.size(); i++) {
|
||||
this->mOperations[i]->preEval();
|
||||
}
|
||||
|
||||
const vk::PipelineStageFlags waitStageMask =
|
||||
vk::PipelineStageFlagBits::eTransfer;
|
||||
vk::PipelineStageFlagBits::eTransfer & vk::PipelineStageFlagBits::eComputeShader;
|
||||
vk::SubmitInfo submitInfo(
|
||||
0, nullptr, &waitStageMask, 1, this->mCommandBuffer.get());
|
||||
|
||||
vk::Fence fence = this->mDevice->createFence(vk::FenceCreateInfo());
|
||||
this->mFence = this->mDevice->createFence(vk::FenceCreateInfo());
|
||||
|
||||
SPDLOG_DEBUG(
|
||||
"Kompute sequence submitting command buffer into compute queue");
|
||||
|
||||
this->mComputeQueue->submit(1, &submitInfo, fence);
|
||||
this->mDevice->waitForFences(1, &fence, VK_TRUE, UINT64_MAX);
|
||||
this->mDevice->destroy(fence);
|
||||
this->mComputeQueue->submit(1, &submitInfo, this->mFence);
|
||||
}
|
||||
|
||||
bool
|
||||
Sequence::evalAwait(uint64_t waitFor)
|
||||
{
|
||||
if (!this->mEvalBusy) {
|
||||
SPDLOG_WARN("Kompute Sequence evalAwait called without existing eval");
|
||||
return false;
|
||||
}
|
||||
|
||||
vk::Result result = this->mDevice->waitForFences(1, &this->mFence, VK_TRUE, waitFor);
|
||||
this->mDevice->destroy(this->mFence);
|
||||
|
||||
if (result == vk::Result::eTimeout) {
|
||||
SPDLOG_WARN("Kompute Sequence evalAwait timed out");
|
||||
this->mEvalBusy = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < this->mOperations.size(); i++) {
|
||||
this->mOperations[i]->postEval();
|
||||
}
|
||||
|
||||
SPDLOG_DEBUG("Kompute sequence EVAL success");
|
||||
|
||||
return true;
|
||||
this->mEvalBusy = false;
|
||||
}
|
||||
|
||||
bool
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue