Updated cmake to include spdlog header from folder2
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2 changed files with 5 additions and 1 deletions
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@ -55,7 +55,7 @@ if(KOMPUTE_OPT_REPO_SUBMODULE_BUILD)
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target_include_directories(
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test_kompute PRIVATE
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${shaderc_SOURCE_DIR}/include)
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${PROJECT_SOURCE_DIR}/external/shaderc/libshaderc/include)
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target_link_libraries(test_kompute PRIVATE
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shaderc_combined)
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