Rename *Indeces variables and parameters to *Indices
The plural of index is indexes or indices, the latter seems to be more common in technical contexts.
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e6473a6edc
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5 changed files with 21 additions and 21 deletions
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@ -29,12 +29,12 @@ Manager::Manager()
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{}
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Manager::Manager(uint32_t physicalDeviceIndex,
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const std::vector<uint32_t>& familyQueueIndeces)
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const std::vector<uint32_t>& familyQueueIndices)
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{
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this->mPhysicalDeviceIndex = physicalDeviceIndex;
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this->createInstance();
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this->createDevice(familyQueueIndeces);
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this->createDevice(familyQueueIndices);
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}
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Manager::Manager(std::shared_ptr<vk::Instance> instance,
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@ -119,7 +119,7 @@ Manager::createManagedSequence(std::string sequenceName, uint32_t queueIndex)
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std::make_shared<Sequence>(this->mPhysicalDevice,
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this->mDevice,
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this->mComputeQueues[queueIndex],
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this->mComputeQueueFamilyIndeces[queueIndex]);
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this->mComputeQueueFamilyIndices[queueIndex]);
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sq->init();
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if (sequenceName.empty()) {
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@ -220,7 +220,7 @@ Manager::createInstance()
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}
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void
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Manager::createDevice(const std::vector<uint32_t>& familyQueueIndeces)
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Manager::createDevice(const std::vector<uint32_t>& familyQueueIndices)
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{
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SPDLOG_DEBUG("Kompute Manager creating Device");
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@ -251,7 +251,7 @@ Manager::createDevice(const std::vector<uint32_t>& familyQueueIndeces)
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this->mPhysicalDeviceIndex,
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physicalDeviceProperties.deviceName);
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if (!familyQueueIndeces.size()) {
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if (!familyQueueIndices.size()) {
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// Find compute queue
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std::vector<vk::QueueFamilyProperties> allQueueFamilyProperties =
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physicalDevice.getQueueFamilyProperties();
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@ -272,14 +272,14 @@ Manager::createDevice(const std::vector<uint32_t>& familyQueueIndeces)
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throw std::runtime_error("Compute queue is not supported");
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}
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this->mComputeQueueFamilyIndeces.push_back(computeQueueFamilyIndex);
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this->mComputeQueueFamilyIndices.push_back(computeQueueFamilyIndex);
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} else {
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this->mComputeQueueFamilyIndeces = familyQueueIndeces;
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this->mComputeQueueFamilyIndices = familyQueueIndices;
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}
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std::unordered_map<uint32_t, uint32_t> familyQueueCounts;
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std::unordered_map<uint32_t, std::vector<float>> familyQueuePriorities;
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for (const auto& value : this->mComputeQueueFamilyIndeces) {
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for (const auto& value : this->mComputeQueueFamilyIndices) {
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familyQueueCounts[value]++;
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familyQueuePriorities[value].push_back(1.0f);
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}
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@ -308,7 +308,7 @@ Manager::createDevice(const std::vector<uint32_t>& familyQueueIndeces)
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&deviceCreateInfo, nullptr, this->mDevice.get());
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SPDLOG_DEBUG("Kompute Manager device created");
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for (const uint32_t& familyQueueIndex : this->mComputeQueueFamilyIndeces) {
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for (const uint32_t& familyQueueIndex : this->mComputeQueueFamilyIndices) {
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std::shared_ptr<vk::Queue> currQueue = std::make_shared<vk::Queue>();
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this->mDevice->getQueue(familyQueueIndex,
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@ -29,12 +29,12 @@ class Manager
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* they would like to create the resources on.
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*
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* @param physicalDeviceIndex The index of the physical device to use
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* @param familyQueueIndeces (Optional) List of queue indices to add for
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* @param familyQueueIndices (Optional) List of queue indices to add for
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* explicit allocation
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* @param totalQueues The total number of compute queues to create.
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*/
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Manager(uint32_t physicalDeviceIndex,
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const std::vector<uint32_t>& familyQueueIndeces = {});
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const std::vector<uint32_t>& familyQueueIndices = {});
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/**
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* Manager constructor which allows your own vulkan application to integrate
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@ -271,7 +271,7 @@ class Manager
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std::unordered_map<std::string, std::shared_ptr<Sequence>>
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mManagedSequences;
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std::vector<uint32_t> mComputeQueueFamilyIndeces;
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std::vector<uint32_t> mComputeQueueFamilyIndices;
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std::vector<std::shared_ptr<vk::Queue>> mComputeQueues;
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uint32_t mCurrentSequenceIndex = -1;
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@ -285,7 +285,7 @@ class Manager
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// Create functions
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void createInstance();
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void createDevice(const std::vector<uint32_t>& familyQueueIndeces = {});
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void createDevice(const std::vector<uint32_t>& familyQueueIndices = {});
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};
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} // End namespace kp
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