Updated shaders to match spec consts

This commit is contained in:
Alejandro Saucedo 2021-02-14 06:55:40 +00:00
parent 119cdb2886
commit 43db23e1f2

View file

@ -1,6 +1,6 @@
#version 450
layout (constant_id = 0) const uint M = 0;
layout (constant_id = 0) const float m = 0;
layout (local_size_x = 1) in;
@ -14,8 +14,6 @@ layout(set = 0, binding = 6) buffer bbin { float bin[]; };
layout(set = 0, binding = 7) buffer bbout { float bout[]; };
layout(set = 0, binding = 8) buffer blout { float lout[]; };
float m = float(M);
float sigmoid(float z) {
return 1.0 / (1.0 + exp(-z));
}