Updated documentation
This commit is contained in:
parent
e4a4f2cb5d
commit
2f7fc45b2b
12 changed files with 115 additions and 25 deletions
|
|
@ -1,10 +1,12 @@
|
|||
|
||||
# Kompute Mobile App Integration (Android)
|
||||
|
||||
This is the accompanying code for the Blog post ["Supercharging your Mobile Apps with On-Device GPU Accelerated Machine Learning using the Android NDK & Vulkan Kompute"](https://towardsdatascience.com/gpu-accelerated-machine-learning-in-your-mobile-applications-using-the-android-ndk-vulkan-kompute-1e9da37b7617).
|
||||
|
||||
<table>
|
||||
<tr>
|
||||
|
||||
|
||||
<td width="70%">
|
||||
<h1>Vulkan Kompute Android</h1>
|
||||
<h3>Example Running Logistic Regression with Vulkan Kompute in Android Phones</h3>
|
||||
|
||||
<p>
|
||||
|
|
@ -14,6 +16,9 @@ The example uses the Kompute build in the relative folder to build the respectiv
|
|||
|
||||
The build structure provides a range of options to build in different Android hardware. This example was tested in various emulators including Pixel 2, and a physical Samsung S7 phone.
|
||||
</p>
|
||||
|
||||
<br>
|
||||
|
||||
<img src="https://raw.githubusercontent.com/EthicalML/vulkan-kompute/android-example/docs/images/android-editor.jpg">
|
||||
|
||||
</td>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
# Godot Kompute ML Example
|
||||
|
||||
# Kompute Game Engine Integration (Godot)
|
||||
|
||||

|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,9 @@
|
|||
# Vulkan Kompute Godot Example
|
||||
|
||||
## Godot Engine Integration: Godot Engine Source Module
|
||||
|
||||
This is the accompanying code for the Blog post ["Supercharging Game Development with GPU Accelerated Machine Learning"](https://medium.com/@AxSaucedo/supercharging-game-development-with-gpu-accelerated-ml-using-vulkan-kompute-the-godot-game-engine-4e75a84ea9f0).
|
||||
|
||||
This section contains the implementation of the Kompute module as a statically compile module built with the Godot engine source code. This approach requires re-compiling the Godot engine source code.
|
||||
|
||||

|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,14 @@
|
|||
# Vulkan Kompute Godot Example
|
||||
|
||||
## Godot Engine Integration: GdNative Library
|
||||
|
||||
This is the accompanying code for the Blog post ["Supercharging Game Development with GPU Accelerated Machine Learning"](https://medium.com/@AxSaucedo/supercharging-game-development-with-gpu-accelerated-ml-using-vulkan-kompute-the-godot-game-engine-4e75a84ea9f0).
|
||||
|
||||
This section contains the implementation of the Kompute module as a shared GdNative Library that can be loaded dynamically through the Godot engine. This approach does not require re-compiling the Godot engine source code.
|
||||
|
||||
|
||||

|
||||
|
||||
## Set Up Dependencies
|
||||
### Set Up Dependencies
|
||||
|
||||
We can get all the required dependencies from godot by running
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue