Replaced shaderc with glslang
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ab6a92004c
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6 changed files with 84 additions and 36 deletions
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@ -4,28 +4,72 @@
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#include <shaderc/shaderc.hpp>
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#include <glslang/Public/ShaderLang.h>
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#include <StandAlone/ResourceLimits.h>
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#include <SPIRV/GlslangToSpv.h>
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static std::vector<char> spirv_from_string(const std::string& source,
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const std::string& entryPoint = "main",
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shaderc_optimization_level optimization = shaderc_optimization_level_zero,
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std::vector<std::pair<std::string,std::string>> definitions = {}) {
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shaderc::Compiler compiler;
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shaderc::CompileOptions options;
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for (const std::pair<std::string,std::string>& def : definitions) {
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options.AddMacroDefinition(def.first, def.second);
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}
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if (optimization) options.SetOptimizationLevel(optimization);
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// Initialize glslang library.
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glslang::InitializeProcess();
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std::string errorTag = "kompute";
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shaderc::SpvCompilationResult module =
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compiler.CompileGlslToSpv(source, shaderc_glsl_compute_shader, errorTag.c_str(), options);
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const EShLanguage language = EShLangCompute;
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glslang::TShader shader(language);
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if (module.GetCompilationStatus() != shaderc_compilation_status_success) {
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throw std::runtime_error("Shader string invalid: " + module.GetErrorMessage());
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const char *file_name_list[1] = {""};
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const char *shader_source = reinterpret_cast<const char *>(source.data());
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shader.setStringsWithLengthsAndNames(&shader_source, nullptr, file_name_list, 1);
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shader.setEntryPoint(entryPoint.c_str());
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shader.setSourceEntryPoint(entryPoint.c_str());
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std::string info_log = "";
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const EShMessages messages = static_cast<EShMessages>(EShMsgDefault | EShMsgVulkanRules | EShMsgSpvRules);
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if (!shader.parse(&glslang::DefaultTBuiltInResource, 100, false, messages))
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{
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info_log = std::string(shader.getInfoLog()) + "\n" + std::string(shader.getInfoDebugLog());
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throw std::runtime_error(info_log);
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}
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std::vector<uint32_t> vi = {module.cbegin(), module.cend()};
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auto p = reinterpret_cast<char*>(vi.data());
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std::vector<char> vc{p, p + vi.size() * sizeof(int)};
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return vc;
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// Add shader to new program object.
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glslang::TProgram program;
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program.addShader(&shader);
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// Link program.
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if (!program.link(messages))
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{
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info_log = std::string(program.getInfoLog()) + "\n" + std::string(program.getInfoDebugLog());
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throw std::runtime_error(info_log);
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}
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// Save any info log that was generated.
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if (shader.getInfoLog())
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{
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info_log += std::string(shader.getInfoLog()) + "\n" + std::string(shader.getInfoDebugLog()) + "\n";
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}
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if (program.getInfoLog())
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{
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info_log += std::string(program.getInfoLog()) + "\n" + std::string(program.getInfoDebugLog());
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}
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glslang::TIntermediate *intermediate = program.getIntermediate(language);
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// Translate to SPIRV.
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if (!intermediate)
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{
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info_log += "Failed to get shared intermediate code.\n";
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throw std::runtime_error(info_log);
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}
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spv::SpvBuildLogger logger;
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std::vector<std::uint32_t> spirv;
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glslang::GlslangToSpv(*intermediate, spirv, &logger);
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info_log += logger.getAllMessages() + "\n";
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// Shutdown glslang library.
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glslang::FinalizeProcess();
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return std::vector<char>((char*)spirv.data(), (char*)(spirv.data()+spirv.size()) );
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}
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