Updated to make debug layers guarded by macro

This commit is contained in:
Alejandro Saucedo 2020-10-03 15:25:20 +01:00
parent 4c3b18d560
commit 2e9ffd9444
5 changed files with 29 additions and 10 deletions

View file

@ -1,20 +1,23 @@
#pragma once
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
#include <android/log.h>
#include <android_native_app_glue.h>
#endif
//#define VK_NO_PROTOTYPES 1
//#undef VK_NO_PROTOTYPES
#undef DEBUG
#ifndef RELEASE
#define RELEASE 1
#endif
//#undef DEBUG
//#ifndef RELEASE
//#define RELEASE 1
//#endif
//#define USE_DEBUG_EXTENTIONS
#ifdef VK_USE_PLATFORM_ANDROID_KHR
#include <android/log.h>
#include <android_native_app_glue.h>
#include <kompute_vulkan_wrapper.hpp>
// VK_NO_PROTOTYPES required before vulkan import but after wrapper.hpp
#undef VK_NO_PROTOTYPES
#define DVULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
#endif
#include <vulkan/vulkan.hpp>
// SPDLOG_ACTIVE_LEVEL must be defined before spdlog.h import

View file

@ -154,8 +154,10 @@ class Manager
mManagedSequences;
#if DEBUG
#ifndef KOMPUTE_DISABLE_VK_DEBUG_LAYERS
vk::DebugReportCallbackEXT mDebugReportCallback;
vk::DispatchLoaderDynamic mDebugDispatcher;
#endif
#endif
// Create functions