Added .clang-format file and formatted everything

Signed-off-by: Fabian Sauter <sauter.fabian@mailbox.org>
This commit is contained in:
Fabian Sauter 2022-05-02 15:11:40 +02:00
parent f731f2e55c
commit 24cd307042
47 changed files with 5157 additions and 4354 deletions

View file

@ -1,19 +1,20 @@
#pragma once
#include <Array.hpp>
#include <Godot.hpp>
#include <Node2D.hpp>
#include <Array.hpp>
#include <memory>
#include "kompute/Kompute.hpp"
namespace godot {
class KomputeModelML : public Node2D {
private:
class KomputeModelML : public Node2D
{
private:
GODOT_CLASS(KomputeModelML, Node2D);
public:
public:
KomputeModelML();
void train(Array y, Array xI, Array xJ);
@ -27,7 +28,7 @@ public:
static void _register_methods();
private:
private:
std::shared_ptr<kp::Tensor> mWeights;
std::shared_ptr<kp::Tensor> mBias;
};