Removed extra dependency files no longer used
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3 changed files with 0 additions and 1174 deletions
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/*
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* Initializers for Vulkan structures and objects used by the examples
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* Saves lot of VK_STRUCTURE_TYPE assignments
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* Some initializers are parameterized for convenience
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*
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* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT)
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* (http://opensource.org/licenses/MIT)
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*/
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#pragma once
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#include "vulkan/vulkan.h"
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#include <vector>
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namespace vks {
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namespace initializers {
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inline VkMemoryAllocateInfo
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memoryAllocateInfo()
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{
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VkMemoryAllocateInfo memAllocInfo{};
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memAllocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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return memAllocInfo;
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}
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inline VkMappedMemoryRange
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mappedMemoryRange()
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{
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VkMappedMemoryRange mappedMemoryRange{};
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mappedMemoryRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
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return mappedMemoryRange;
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}
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inline VkCommandBufferAllocateInfo
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commandBufferAllocateInfo(VkCommandPool commandPool,
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VkCommandBufferLevel level,
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uint32_t bufferCount)
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{
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VkCommandBufferAllocateInfo commandBufferAllocateInfo{};
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commandBufferAllocateInfo.sType =
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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commandBufferAllocateInfo.commandPool = commandPool;
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commandBufferAllocateInfo.level = level;
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commandBufferAllocateInfo.commandBufferCount = bufferCount;
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return commandBufferAllocateInfo;
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}
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inline VkCommandPoolCreateInfo
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commandPoolCreateInfo()
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{
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VkCommandPoolCreateInfo cmdPoolCreateInfo{};
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cmdPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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return cmdPoolCreateInfo;
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}
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inline VkCommandBufferBeginInfo
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commandBufferBeginInfo()
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{
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VkCommandBufferBeginInfo cmdBufferBeginInfo{};
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cmdBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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return cmdBufferBeginInfo;
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}
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inline VkCommandBufferInheritanceInfo
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commandBufferInheritanceInfo()
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{
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VkCommandBufferInheritanceInfo cmdBufferInheritanceInfo{};
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cmdBufferInheritanceInfo.sType =
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
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return cmdBufferInheritanceInfo;
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}
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inline VkRenderPassBeginInfo
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renderPassBeginInfo()
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{
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VkRenderPassBeginInfo renderPassBeginInfo{};
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renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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return renderPassBeginInfo;
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}
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inline VkRenderPassCreateInfo
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renderPassCreateInfo()
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{
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VkRenderPassCreateInfo renderPassCreateInfo{};
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renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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return renderPassCreateInfo;
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}
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/** @brief Initialize an image memory barrier with no image transfer ownership
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*/
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inline VkImageMemoryBarrier
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imageMemoryBarrier()
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{
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VkImageMemoryBarrier imageMemoryBarrier{};
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imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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imageMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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imageMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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return imageMemoryBarrier;
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}
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/** @brief Initialize a buffer memory barrier with no image transfer ownership
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*/
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inline VkBufferMemoryBarrier
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bufferMemoryBarrier()
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{
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VkBufferMemoryBarrier bufferMemoryBarrier{};
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bufferMemoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
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bufferMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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bufferMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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return bufferMemoryBarrier;
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}
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inline VkMemoryBarrier
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memoryBarrier()
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{
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VkMemoryBarrier memoryBarrier{};
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memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
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return memoryBarrier;
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}
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inline VkImageCreateInfo
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imageCreateInfo()
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{
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VkImageCreateInfo imageCreateInfo{};
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imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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return imageCreateInfo;
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}
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inline VkSamplerCreateInfo
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samplerCreateInfo()
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{
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VkSamplerCreateInfo samplerCreateInfo{};
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samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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samplerCreateInfo.maxAnisotropy = 1.0f;
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return samplerCreateInfo;
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}
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inline VkImageViewCreateInfo
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imageViewCreateInfo()
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{
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VkImageViewCreateInfo imageViewCreateInfo{};
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imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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return imageViewCreateInfo;
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}
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inline VkFramebufferCreateInfo
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framebufferCreateInfo()
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{
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VkFramebufferCreateInfo framebufferCreateInfo{};
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framebufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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return framebufferCreateInfo;
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}
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inline VkSemaphoreCreateInfo
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semaphoreCreateInfo()
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{
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VkSemaphoreCreateInfo semaphoreCreateInfo{};
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semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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return semaphoreCreateInfo;
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}
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inline VkFenceCreateInfo
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fenceCreateInfo(VkFenceCreateFlags flags = 0)
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{
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VkFenceCreateInfo fenceCreateInfo{};
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fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fenceCreateInfo.flags = flags;
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return fenceCreateInfo;
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}
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inline VkEventCreateInfo
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eventCreateInfo()
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{
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VkEventCreateInfo eventCreateInfo{};
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eventCreateInfo.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
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return eventCreateInfo;
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}
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inline VkSubmitInfo
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submitInfo()
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{
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VkSubmitInfo submitInfo{};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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return submitInfo;
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}
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inline VkViewport
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viewport(float width, float height, float minDepth, float maxDepth)
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{
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VkViewport viewport{};
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viewport.width = width;
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viewport.height = height;
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viewport.minDepth = minDepth;
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viewport.maxDepth = maxDepth;
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return viewport;
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}
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inline VkRect2D
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rect2D(int32_t width, int32_t height, int32_t offsetX, int32_t offsetY)
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{
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VkRect2D rect2D{};
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rect2D.extent.width = width;
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rect2D.extent.height = height;
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rect2D.offset.x = offsetX;
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rect2D.offset.y = offsetY;
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return rect2D;
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}
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inline VkBufferCreateInfo
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bufferCreateInfo()
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{
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VkBufferCreateInfo bufCreateInfo{};
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bufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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return bufCreateInfo;
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}
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inline VkBufferCreateInfo
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bufferCreateInfo(VkBufferUsageFlags usage, VkDeviceSize size)
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{
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VkBufferCreateInfo bufCreateInfo{};
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bufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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bufCreateInfo.usage = usage;
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bufCreateInfo.size = size;
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return bufCreateInfo;
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}
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inline VkDescriptorPoolCreateInfo
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descriptorPoolCreateInfo(uint32_t poolSizeCount,
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VkDescriptorPoolSize* pPoolSizes,
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uint32_t maxSets)
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{
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VkDescriptorPoolCreateInfo descriptorPoolInfo{};
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descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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descriptorPoolInfo.poolSizeCount = poolSizeCount;
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descriptorPoolInfo.pPoolSizes = pPoolSizes;
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descriptorPoolInfo.maxSets = maxSets;
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return descriptorPoolInfo;
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}
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inline VkDescriptorPoolCreateInfo
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descriptorPoolCreateInfo(const std::vector<VkDescriptorPoolSize>& poolSizes,
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uint32_t maxSets)
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{
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VkDescriptorPoolCreateInfo descriptorPoolInfo{};
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descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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descriptorPoolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
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descriptorPoolInfo.pPoolSizes = poolSizes.data();
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descriptorPoolInfo.maxSets = maxSets;
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return descriptorPoolInfo;
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}
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inline VkDescriptorPoolSize
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descriptorPoolSize(VkDescriptorType type, uint32_t descriptorCount)
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{
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VkDescriptorPoolSize descriptorPoolSize{};
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descriptorPoolSize.type = type;
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descriptorPoolSize.descriptorCount = descriptorCount;
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return descriptorPoolSize;
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}
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inline VkDescriptorSetLayoutBinding
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descriptorSetLayoutBinding(VkDescriptorType type,
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VkShaderStageFlags stageFlags,
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uint32_t binding,
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uint32_t descriptorCount = 1)
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{
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VkDescriptorSetLayoutBinding setLayoutBinding{};
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setLayoutBinding.descriptorType = type;
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setLayoutBinding.stageFlags = stageFlags;
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setLayoutBinding.binding = binding;
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setLayoutBinding.descriptorCount = descriptorCount;
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return setLayoutBinding;
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}
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inline VkDescriptorSetLayoutCreateInfo
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descriptorSetLayoutCreateInfo(const VkDescriptorSetLayoutBinding* pBindings,
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uint32_t bindingCount)
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{
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VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo{};
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descriptorSetLayoutCreateInfo.sType =
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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descriptorSetLayoutCreateInfo.pBindings = pBindings;
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descriptorSetLayoutCreateInfo.bindingCount = bindingCount;
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return descriptorSetLayoutCreateInfo;
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}
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inline VkDescriptorSetLayoutCreateInfo
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descriptorSetLayoutCreateInfo(
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const std::vector<VkDescriptorSetLayoutBinding>& bindings)
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{
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VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo{};
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descriptorSetLayoutCreateInfo.sType =
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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descriptorSetLayoutCreateInfo.pBindings = bindings.data();
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descriptorSetLayoutCreateInfo.bindingCount =
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static_cast<uint32_t>(bindings.size());
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return descriptorSetLayoutCreateInfo;
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}
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inline VkPipelineLayoutCreateInfo
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pipelineLayoutCreateInfo(const VkDescriptorSetLayout* pSetLayouts,
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uint32_t setLayoutCount = 1)
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{
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VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{};
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pipelineLayoutCreateInfo.sType =
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VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipelineLayoutCreateInfo.setLayoutCount = setLayoutCount;
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pipelineLayoutCreateInfo.pSetLayouts = pSetLayouts;
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return pipelineLayoutCreateInfo;
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}
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inline VkPipelineLayoutCreateInfo
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pipelineLayoutCreateInfo(uint32_t setLayoutCount = 1)
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{
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VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{};
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pipelineLayoutCreateInfo.sType =
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VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipelineLayoutCreateInfo.setLayoutCount = setLayoutCount;
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return pipelineLayoutCreateInfo;
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}
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inline VkDescriptorSetAllocateInfo
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descriptorSetAllocateInfo(VkDescriptorPool descriptorPool,
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const VkDescriptorSetLayout* pSetLayouts,
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uint32_t descriptorSetCount)
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{
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VkDescriptorSetAllocateInfo descriptorSetAllocateInfo{};
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descriptorSetAllocateInfo.sType =
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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descriptorSetAllocateInfo.descriptorPool = descriptorPool;
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descriptorSetAllocateInfo.pSetLayouts = pSetLayouts;
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descriptorSetAllocateInfo.descriptorSetCount = descriptorSetCount;
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return descriptorSetAllocateInfo;
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}
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inline VkDescriptorImageInfo
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descriptorImageInfo(VkSampler sampler,
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VkImageView imageView,
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VkImageLayout imageLayout)
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{
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VkDescriptorImageInfo descriptorImageInfo{};
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descriptorImageInfo.sampler = sampler;
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descriptorImageInfo.imageView = imageView;
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descriptorImageInfo.imageLayout = imageLayout;
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return descriptorImageInfo;
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}
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inline VkWriteDescriptorSet
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writeDescriptorSet(VkDescriptorSet dstSet,
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VkDescriptorType type,
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uint32_t binding,
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VkDescriptorBufferInfo* bufferInfo,
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uint32_t descriptorCount = 1)
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{
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VkWriteDescriptorSet writeDescriptorSet{};
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writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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writeDescriptorSet.dstSet = dstSet;
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writeDescriptorSet.descriptorType = type;
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writeDescriptorSet.dstBinding = binding;
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writeDescriptorSet.pBufferInfo = bufferInfo;
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writeDescriptorSet.descriptorCount = descriptorCount;
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return writeDescriptorSet;
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}
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inline VkWriteDescriptorSet
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writeDescriptorSet(VkDescriptorSet dstSet,
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VkDescriptorType type,
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uint32_t binding,
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VkDescriptorImageInfo* imageInfo,
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uint32_t descriptorCount = 1)
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{
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VkWriteDescriptorSet writeDescriptorSet{};
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writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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writeDescriptorSet.dstSet = dstSet;
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writeDescriptorSet.descriptorType = type;
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writeDescriptorSet.dstBinding = binding;
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writeDescriptorSet.pImageInfo = imageInfo;
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writeDescriptorSet.descriptorCount = descriptorCount;
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return writeDescriptorSet;
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}
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inline VkVertexInputBindingDescription
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vertexInputBindingDescription(uint32_t binding,
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uint32_t stride,
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VkVertexInputRate inputRate)
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{
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VkVertexInputBindingDescription vInputBindDescription{};
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vInputBindDescription.binding = binding;
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vInputBindDescription.stride = stride;
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vInputBindDescription.inputRate = inputRate;
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return vInputBindDescription;
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}
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inline VkVertexInputAttributeDescription
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vertexInputAttributeDescription(uint32_t binding,
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uint32_t location,
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VkFormat format,
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uint32_t offset)
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{
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VkVertexInputAttributeDescription vInputAttribDescription{};
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vInputAttribDescription.location = location;
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vInputAttribDescription.binding = binding;
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vInputAttribDescription.format = format;
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vInputAttribDescription.offset = offset;
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return vInputAttribDescription;
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}
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inline VkPipelineVertexInputStateCreateInfo
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pipelineVertexInputStateCreateInfo()
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{
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VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo{};
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pipelineVertexInputStateCreateInfo.sType =
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VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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return pipelineVertexInputStateCreateInfo;
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}
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inline VkPipelineVertexInputStateCreateInfo
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pipelineVertexInputStateCreateInfo(
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const std::vector<VkVertexInputBindingDescription>& vertexBindingDescriptions,
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const std::vector<VkVertexInputAttributeDescription>&
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vertexAttributeDescriptions)
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{
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VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo{};
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pipelineVertexInputStateCreateInfo.sType =
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VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount =
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static_cast<uint32_t>(vertexBindingDescriptions.size());
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pipelineVertexInputStateCreateInfo.pVertexBindingDescriptions =
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vertexBindingDescriptions.data();
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pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount =
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static_cast<uint32_t>(vertexAttributeDescriptions.size());
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pipelineVertexInputStateCreateInfo.pVertexAttributeDescriptions =
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vertexAttributeDescriptions.data();
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return pipelineVertexInputStateCreateInfo;
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}
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inline VkPipelineInputAssemblyStateCreateInfo
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pipelineInputAssemblyStateCreateInfo(
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VkPrimitiveTopology topology,
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VkPipelineInputAssemblyStateCreateFlags flags,
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VkBool32 primitiveRestartEnable)
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{
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VkPipelineInputAssemblyStateCreateInfo
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pipelineInputAssemblyStateCreateInfo{};
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pipelineInputAssemblyStateCreateInfo.sType =
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VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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pipelineInputAssemblyStateCreateInfo.topology = topology;
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pipelineInputAssemblyStateCreateInfo.flags = flags;
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pipelineInputAssemblyStateCreateInfo.primitiveRestartEnable =
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primitiveRestartEnable;
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return pipelineInputAssemblyStateCreateInfo;
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}
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inline VkPipelineRasterizationStateCreateInfo
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pipelineRasterizationStateCreateInfo(
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VkPolygonMode polygonMode,
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VkCullModeFlags cullMode,
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VkFrontFace frontFace,
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VkPipelineRasterizationStateCreateFlags flags = 0)
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{
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VkPipelineRasterizationStateCreateInfo
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pipelineRasterizationStateCreateInfo{};
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pipelineRasterizationStateCreateInfo.sType =
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VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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pipelineRasterizationStateCreateInfo.polygonMode = polygonMode;
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pipelineRasterizationStateCreateInfo.cullMode = cullMode;
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pipelineRasterizationStateCreateInfo.frontFace = frontFace;
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pipelineRasterizationStateCreateInfo.flags = flags;
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pipelineRasterizationStateCreateInfo.depthClampEnable = VK_FALSE;
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pipelineRasterizationStateCreateInfo.lineWidth = 1.0f;
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return pipelineRasterizationStateCreateInfo;
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}
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inline VkPipelineColorBlendAttachmentState
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pipelineColorBlendAttachmentState(VkColorComponentFlags colorWriteMask,
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VkBool32 blendEnable)
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{
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VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState{};
|
||||
pipelineColorBlendAttachmentState.colorWriteMask = colorWriteMask;
|
||||
pipelineColorBlendAttachmentState.blendEnable = blendEnable;
|
||||
return pipelineColorBlendAttachmentState;
|
||||
}
|
||||
|
||||
inline VkPipelineColorBlendStateCreateInfo
|
||||
pipelineColorBlendStateCreateInfo(
|
||||
uint32_t attachmentCount,
|
||||
const VkPipelineColorBlendAttachmentState* pAttachments)
|
||||
{
|
||||
VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo{};
|
||||
pipelineColorBlendStateCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
pipelineColorBlendStateCreateInfo.attachmentCount = attachmentCount;
|
||||
pipelineColorBlendStateCreateInfo.pAttachments = pAttachments;
|
||||
return pipelineColorBlendStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineDepthStencilStateCreateInfo
|
||||
pipelineDepthStencilStateCreateInfo(VkBool32 depthTestEnable,
|
||||
VkBool32 depthWriteEnable,
|
||||
VkCompareOp depthCompareOp)
|
||||
{
|
||||
VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateCreateInfo{};
|
||||
pipelineDepthStencilStateCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
pipelineDepthStencilStateCreateInfo.depthTestEnable = depthTestEnable;
|
||||
pipelineDepthStencilStateCreateInfo.depthWriteEnable = depthWriteEnable;
|
||||
pipelineDepthStencilStateCreateInfo.depthCompareOp = depthCompareOp;
|
||||
pipelineDepthStencilStateCreateInfo.back.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
return pipelineDepthStencilStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineViewportStateCreateInfo
|
||||
pipelineViewportStateCreateInfo(uint32_t viewportCount,
|
||||
uint32_t scissorCount,
|
||||
VkPipelineViewportStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo{};
|
||||
pipelineViewportStateCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
pipelineViewportStateCreateInfo.viewportCount = viewportCount;
|
||||
pipelineViewportStateCreateInfo.scissorCount = scissorCount;
|
||||
pipelineViewportStateCreateInfo.flags = flags;
|
||||
return pipelineViewportStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineMultisampleStateCreateInfo
|
||||
pipelineMultisampleStateCreateInfo(
|
||||
VkSampleCountFlagBits rasterizationSamples,
|
||||
VkPipelineMultisampleStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo{};
|
||||
pipelineMultisampleStateCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
pipelineMultisampleStateCreateInfo.rasterizationSamples =
|
||||
rasterizationSamples;
|
||||
pipelineMultisampleStateCreateInfo.flags = flags;
|
||||
return pipelineMultisampleStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineDynamicStateCreateInfo
|
||||
pipelineDynamicStateCreateInfo(const VkDynamicState* pDynamicStates,
|
||||
uint32_t dynamicStateCount,
|
||||
VkPipelineDynamicStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo{};
|
||||
pipelineDynamicStateCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
pipelineDynamicStateCreateInfo.pDynamicStates = pDynamicStates;
|
||||
pipelineDynamicStateCreateInfo.dynamicStateCount = dynamicStateCount;
|
||||
pipelineDynamicStateCreateInfo.flags = flags;
|
||||
return pipelineDynamicStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineDynamicStateCreateInfo
|
||||
pipelineDynamicStateCreateInfo(
|
||||
const std::vector<VkDynamicState>& pDynamicStates,
|
||||
VkPipelineDynamicStateCreateFlags flags = 0)
|
||||
{
|
||||
VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo{};
|
||||
pipelineDynamicStateCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
pipelineDynamicStateCreateInfo.pDynamicStates = pDynamicStates.data();
|
||||
pipelineDynamicStateCreateInfo.dynamicStateCount =
|
||||
static_cast<uint32_t>(pDynamicStates.size());
|
||||
pipelineDynamicStateCreateInfo.flags = flags;
|
||||
return pipelineDynamicStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPipelineTessellationStateCreateInfo
|
||||
pipelineTessellationStateCreateInfo(uint32_t patchControlPoints)
|
||||
{
|
||||
VkPipelineTessellationStateCreateInfo pipelineTessellationStateCreateInfo{};
|
||||
pipelineTessellationStateCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
|
||||
pipelineTessellationStateCreateInfo.patchControlPoints = patchControlPoints;
|
||||
return pipelineTessellationStateCreateInfo;
|
||||
}
|
||||
|
||||
inline VkGraphicsPipelineCreateInfo
|
||||
pipelineCreateInfo(VkPipelineLayout layout,
|
||||
VkRenderPass renderPass,
|
||||
VkPipelineCreateFlags flags = 0)
|
||||
{
|
||||
VkGraphicsPipelineCreateInfo pipelineCreateInfo{};
|
||||
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
pipelineCreateInfo.layout = layout;
|
||||
pipelineCreateInfo.renderPass = renderPass;
|
||||
pipelineCreateInfo.flags = flags;
|
||||
pipelineCreateInfo.basePipelineIndex = -1;
|
||||
pipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
return pipelineCreateInfo;
|
||||
}
|
||||
|
||||
inline VkGraphicsPipelineCreateInfo
|
||||
pipelineCreateInfo()
|
||||
{
|
||||
VkGraphicsPipelineCreateInfo pipelineCreateInfo{};
|
||||
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
pipelineCreateInfo.basePipelineIndex = -1;
|
||||
pipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
return pipelineCreateInfo;
|
||||
}
|
||||
|
||||
inline VkComputePipelineCreateInfo
|
||||
computePipelineCreateInfo(VkPipelineLayout layout,
|
||||
VkPipelineCreateFlags flags = 0)
|
||||
{
|
||||
VkComputePipelineCreateInfo computePipelineCreateInfo{};
|
||||
computePipelineCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
||||
computePipelineCreateInfo.layout = layout;
|
||||
computePipelineCreateInfo.flags = flags;
|
||||
return computePipelineCreateInfo;
|
||||
}
|
||||
|
||||
inline VkPushConstantRange
|
||||
pushConstantRange(VkShaderStageFlags stageFlags, uint32_t size, uint32_t offset)
|
||||
{
|
||||
VkPushConstantRange pushConstantRange{};
|
||||
pushConstantRange.stageFlags = stageFlags;
|
||||
pushConstantRange.offset = offset;
|
||||
pushConstantRange.size = size;
|
||||
return pushConstantRange;
|
||||
}
|
||||
|
||||
inline VkBindSparseInfo
|
||||
bindSparseInfo()
|
||||
{
|
||||
VkBindSparseInfo bindSparseInfo{};
|
||||
bindSparseInfo.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
|
||||
return bindSparseInfo;
|
||||
}
|
||||
|
||||
/** @brief Initialize a map entry for a shader specialization constant */
|
||||
inline VkSpecializationMapEntry
|
||||
specializationMapEntry(uint32_t constantID, uint32_t offset, size_t size)
|
||||
{
|
||||
VkSpecializationMapEntry specializationMapEntry{};
|
||||
specializationMapEntry.constantID = constantID;
|
||||
specializationMapEntry.offset = offset;
|
||||
specializationMapEntry.size = size;
|
||||
return specializationMapEntry;
|
||||
}
|
||||
|
||||
/** @brief Initialize a specialization constant info structure to pass to a
|
||||
* shader stage */
|
||||
inline VkSpecializationInfo
|
||||
specializationInfo(uint32_t mapEntryCount,
|
||||
const VkSpecializationMapEntry* mapEntries,
|
||||
size_t dataSize,
|
||||
const void* data)
|
||||
{
|
||||
VkSpecializationInfo specializationInfo{};
|
||||
specializationInfo.mapEntryCount = mapEntryCount;
|
||||
specializationInfo.pMapEntries = mapEntries;
|
||||
specializationInfo.dataSize = dataSize;
|
||||
specializationInfo.pData = data;
|
||||
return specializationInfo;
|
||||
}
|
||||
|
||||
/** @brief Initialize a specialization constant info structure to pass to a
|
||||
* shader stage */
|
||||
inline VkSpecializationInfo
|
||||
specializationInfo(const std::vector<VkSpecializationMapEntry>& mapEntries,
|
||||
size_t dataSize,
|
||||
const void* data)
|
||||
{
|
||||
VkSpecializationInfo specializationInfo{};
|
||||
specializationInfo.mapEntryCount = static_cast<uint32_t>(mapEntries.size());
|
||||
specializationInfo.pMapEntries = mapEntries.data();
|
||||
specializationInfo.dataSize = dataSize;
|
||||
specializationInfo.pData = data;
|
||||
return specializationInfo;
|
||||
}
|
||||
|
||||
} // namespace initializers
|
||||
} // namespace vks
|
||||
|
|
@ -1,371 +0,0 @@
|
|||
/*
|
||||
* Assorted commonly used Vulkan helper functions
|
||||
*
|
||||
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
|
||||
*
|
||||
* This code is licensed under the MIT license (MIT)
|
||||
* (http://opensource.org/licenses/MIT)
|
||||
*/
|
||||
|
||||
#include "VulkanTools.h"
|
||||
|
||||
const std::string
|
||||
getAssetPath()
|
||||
{
|
||||
#if defined(VK_EXAMPLE_DATA_DIR)
|
||||
return VK_EXAMPLE_DATA_DIR;
|
||||
#else
|
||||
return "./";
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace vks {
|
||||
namespace tools {
|
||||
bool errorModeSilent = false;
|
||||
|
||||
std::string
|
||||
errorString(VkResult errorCode)
|
||||
{
|
||||
switch (errorCode) {
|
||||
#define STR(r) \
|
||||
case VK_##r: \
|
||||
return #r
|
||||
STR(NOT_READY);
|
||||
STR(TIMEOUT);
|
||||
STR(EVENT_SET);
|
||||
STR(EVENT_RESET);
|
||||
STR(INCOMPLETE);
|
||||
STR(ERROR_OUT_OF_HOST_MEMORY);
|
||||
STR(ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
STR(ERROR_INITIALIZATION_FAILED);
|
||||
STR(ERROR_DEVICE_LOST);
|
||||
STR(ERROR_MEMORY_MAP_FAILED);
|
||||
STR(ERROR_LAYER_NOT_PRESENT);
|
||||
STR(ERROR_EXTENSION_NOT_PRESENT);
|
||||
STR(ERROR_FEATURE_NOT_PRESENT);
|
||||
STR(ERROR_INCOMPATIBLE_DRIVER);
|
||||
STR(ERROR_TOO_MANY_OBJECTS);
|
||||
STR(ERROR_FORMAT_NOT_SUPPORTED);
|
||||
STR(ERROR_SURFACE_LOST_KHR);
|
||||
STR(ERROR_NATIVE_WINDOW_IN_USE_KHR);
|
||||
STR(SUBOPTIMAL_KHR);
|
||||
STR(ERROR_OUT_OF_DATE_KHR);
|
||||
STR(ERROR_INCOMPATIBLE_DISPLAY_KHR);
|
||||
STR(ERROR_VALIDATION_FAILED_EXT);
|
||||
STR(ERROR_INVALID_SHADER_NV);
|
||||
#undef STR
|
||||
default:
|
||||
return "UNKNOWN_ERROR";
|
||||
}
|
||||
}
|
||||
|
||||
std::string
|
||||
physicalDeviceTypeString(VkPhysicalDeviceType type)
|
||||
{
|
||||
switch (type) {
|
||||
#define STR(r) \
|
||||
case VK_PHYSICAL_DEVICE_TYPE_##r: \
|
||||
return #r
|
||||
STR(OTHER);
|
||||
STR(INTEGRATED_GPU);
|
||||
STR(DISCRETE_GPU);
|
||||
STR(VIRTUAL_GPU);
|
||||
#undef STR
|
||||
default:
|
||||
return "UNKNOWN_DEVICE_TYPE";
|
||||
}
|
||||
}
|
||||
|
||||
VkBool32
|
||||
getSupportedDepthFormat(VkPhysicalDevice physicalDevice, VkFormat* depthFormat)
|
||||
{
|
||||
// Since all depth formats may be optional, we need to find a suitable depth
|
||||
// format to use Start with the highest precision packed format
|
||||
std::vector<VkFormat> depthFormats = { VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM };
|
||||
|
||||
for (auto& format : depthFormats) {
|
||||
VkFormatProperties formatProps;
|
||||
vkGetPhysicalDeviceFormatProperties(
|
||||
physicalDevice, format, &formatProps);
|
||||
// Format must support depth stencil attachment for optimal tiling
|
||||
if (formatProps.optimalTilingFeatures &
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
||||
*depthFormat = format;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Returns if a given format support LINEAR filtering
|
||||
VkBool32
|
||||
formatIsFilterable(VkPhysicalDevice physicalDevice,
|
||||
VkFormat format,
|
||||
VkImageTiling tiling)
|
||||
{
|
||||
VkFormatProperties formatProps;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProps);
|
||||
|
||||
if (tiling == VK_IMAGE_TILING_OPTIMAL)
|
||||
return formatProps.optimalTilingFeatures &
|
||||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
|
||||
|
||||
if (tiling == VK_IMAGE_TILING_LINEAR)
|
||||
return formatProps.linearTilingFeatures &
|
||||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create an image memory barrier for changing the layout of
|
||||
// an image and put it into an active command buffer
|
||||
// See chapter 11.4 "Image Layout" for details
|
||||
|
||||
void
|
||||
setImageLayout(VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkImageSubresourceRange subresourceRange,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask)
|
||||
{
|
||||
// Create an image barrier object
|
||||
VkImageMemoryBarrier imageMemoryBarrier =
|
||||
vks::initializers::imageMemoryBarrier();
|
||||
imageMemoryBarrier.oldLayout = oldImageLayout;
|
||||
imageMemoryBarrier.newLayout = newImageLayout;
|
||||
imageMemoryBarrier.image = image;
|
||||
imageMemoryBarrier.subresourceRange = subresourceRange;
|
||||
|
||||
// Source layouts (old)
|
||||
// Source access mask controls actions that have to be finished on the old
|
||||
// layout before it will be transitioned to the new layout
|
||||
switch (oldImageLayout) {
|
||||
case VK_IMAGE_LAYOUT_UNDEFINED:
|
||||
// Image layout is undefined (or does not matter)
|
||||
// Only valid as initial layout
|
||||
// No flags required, listed only for completeness
|
||||
imageMemoryBarrier.srcAccessMask = 0;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_PREINITIALIZED:
|
||||
// Image is preinitialized
|
||||
// Only valid as initial layout for linear images, preserves memory
|
||||
// contents Make sure host writes have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
|
||||
// Image is a color attachment
|
||||
// Make sure any writes to the color buffer have been finished
|
||||
imageMemoryBarrier.srcAccessMask =
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
|
||||
// Image is a depth/stencil attachment
|
||||
// Make sure any writes to the depth/stencil buffer have been
|
||||
// finished
|
||||
imageMemoryBarrier.srcAccessMask =
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
|
||||
// Image is a transfer source
|
||||
// Make sure any reads from the image have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||
// Image is a transfer destination
|
||||
// Make sure any writes to the image have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
|
||||
// Image is read by a shader
|
||||
// Make sure any shader reads from the image have been finished
|
||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
break;
|
||||
default:
|
||||
// Other source layouts aren't handled (yet)
|
||||
break;
|
||||
}
|
||||
|
||||
// Target layouts (new)
|
||||
// Destination access mask controls the dependency for the new image layout
|
||||
switch (newImageLayout) {
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||
// Image will be used as a transfer destination
|
||||
// Make sure any writes to the image have been finished
|
||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
|
||||
// Image will be used as a transfer source
|
||||
// Make sure any reads from the image have been finished
|
||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
|
||||
// Image will be used as a color attachment
|
||||
// Make sure any writes to the color buffer have been finished
|
||||
imageMemoryBarrier.dstAccessMask =
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
|
||||
// Image layout will be used as a depth/stencil attachment
|
||||
// Make sure any writes to depth/stencil buffer have been finished
|
||||
imageMemoryBarrier.dstAccessMask =
|
||||
imageMemoryBarrier.dstAccessMask |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
break;
|
||||
|
||||
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
|
||||
// Image will be read in a shader (sampler, input attachment)
|
||||
// Make sure any writes to the image have been finished
|
||||
if (imageMemoryBarrier.srcAccessMask == 0) {
|
||||
imageMemoryBarrier.srcAccessMask =
|
||||
VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
}
|
||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
break;
|
||||
default:
|
||||
// Other source layouts aren't handled (yet)
|
||||
break;
|
||||
}
|
||||
|
||||
// Put barrier inside setup command buffer
|
||||
vkCmdPipelineBarrier(cmdbuffer,
|
||||
srcStageMask,
|
||||
dstStageMask,
|
||||
0,
|
||||
0,
|
||||
nullptr,
|
||||
0,
|
||||
nullptr,
|
||||
1,
|
||||
&imageMemoryBarrier);
|
||||
}
|
||||
|
||||
// Fixed sub resource on first mip level and layer
|
||||
void
|
||||
setImageLayout(VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageAspectFlags aspectMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask)
|
||||
{
|
||||
VkImageSubresourceRange subresourceRange = {};
|
||||
subresourceRange.aspectMask = aspectMask;
|
||||
subresourceRange.baseMipLevel = 0;
|
||||
subresourceRange.levelCount = 1;
|
||||
subresourceRange.layerCount = 1;
|
||||
setImageLayout(cmdbuffer,
|
||||
image,
|
||||
oldImageLayout,
|
||||
newImageLayout,
|
||||
subresourceRange,
|
||||
srcStageMask,
|
||||
dstStageMask);
|
||||
}
|
||||
|
||||
void
|
||||
insertImageMemoryBarrier(VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkAccessFlags srcAccessMask,
|
||||
VkAccessFlags dstAccessMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask,
|
||||
VkImageSubresourceRange subresourceRange)
|
||||
{
|
||||
VkImageMemoryBarrier imageMemoryBarrier =
|
||||
vks::initializers::imageMemoryBarrier();
|
||||
imageMemoryBarrier.srcAccessMask = srcAccessMask;
|
||||
imageMemoryBarrier.dstAccessMask = dstAccessMask;
|
||||
imageMemoryBarrier.oldLayout = oldImageLayout;
|
||||
imageMemoryBarrier.newLayout = newImageLayout;
|
||||
imageMemoryBarrier.image = image;
|
||||
imageMemoryBarrier.subresourceRange = subresourceRange;
|
||||
|
||||
vkCmdPipelineBarrier(cmdbuffer,
|
||||
srcStageMask,
|
||||
dstStageMask,
|
||||
0,
|
||||
0,
|
||||
nullptr,
|
||||
0,
|
||||
nullptr,
|
||||
1,
|
||||
&imageMemoryBarrier);
|
||||
}
|
||||
|
||||
void
|
||||
exitFatal(std::string message, int32_t exitCode)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
if (!errorModeSilent) {
|
||||
MessageBox(NULL, message.c_str(), NULL, MB_OK | MB_ICONERROR);
|
||||
}
|
||||
#endif
|
||||
std::cerr << message << "\n";
|
||||
}
|
||||
|
||||
void
|
||||
exitFatal(std::string message, VkResult resultCode)
|
||||
{
|
||||
exitFatal(message, (int32_t)resultCode);
|
||||
}
|
||||
|
||||
VkShaderModule
|
||||
loadShader(const char* fileName, VkDevice device)
|
||||
{
|
||||
std::ifstream is(fileName, std::ios::binary | std::ios::in | std::ios::ate);
|
||||
|
||||
if (is.is_open()) {
|
||||
size_t size = is.tellg();
|
||||
is.seekg(0, std::ios::beg);
|
||||
char* shaderCode = new char[size];
|
||||
is.read(shaderCode, size);
|
||||
is.close();
|
||||
|
||||
assert(size > 0);
|
||||
|
||||
VkShaderModule shaderModule;
|
||||
VkShaderModuleCreateInfo moduleCreateInfo{};
|
||||
moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
moduleCreateInfo.codeSize = size;
|
||||
moduleCreateInfo.pCode = (uint32_t*)shaderCode;
|
||||
|
||||
VK_CHECK_RESULT(
|
||||
vkCreateShaderModule(device, &moduleCreateInfo, NULL, &shaderModule));
|
||||
|
||||
delete[] shaderCode;
|
||||
|
||||
return shaderModule;
|
||||
} else {
|
||||
std::cerr << "Error: Could not open shader file \"" << fileName << "\""
|
||||
<< std::endl;
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
fileExists(const std::string& filename)
|
||||
{
|
||||
std::ifstream f(filename.c_str());
|
||||
return !f.fail();
|
||||
}
|
||||
} // namespace tools
|
||||
} // namespace vks
|
||||
|
|
@ -1,124 +0,0 @@
|
|||
/*
|
||||
* Assorted Vulkan helper functions
|
||||
*
|
||||
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
|
||||
*
|
||||
* This code is licensed under the MIT license (MIT)
|
||||
* (http://opensource.org/licenses/MIT)
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "VulkanInitializers.hpp"
|
||||
#include "vulkan/vulkan.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <math.h>
|
||||
#include <stdexcept>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#if defined(_WIN32)
|
||||
#include <fcntl.h>
|
||||
#include <io.h>
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
// Custom define for better code readability
|
||||
#define VK_FLAGS_NONE 0
|
||||
// Default fence timeout in nanoseconds
|
||||
#define DEFAULT_FENCE_TIMEOUT 100000000000
|
||||
|
||||
// Macro to check and display Vulkan return results
|
||||
#define VK_CHECK_RESULT(f) \
|
||||
{ \
|
||||
VkResult res = (f); \
|
||||
if (res != VK_SUCCESS) { \
|
||||
std::cout << "Fatal : VkResult is \"" \
|
||||
<< vks::tools::errorString(res) << "\" in " << __FILE__ \
|
||||
<< " at line " << __LINE__ << std::endl; \
|
||||
assert(res == VK_SUCCESS); \
|
||||
} \
|
||||
}
|
||||
|
||||
const std::string
|
||||
getAssetPath();
|
||||
|
||||
namespace vks {
|
||||
namespace tools {
|
||||
/** @brief Disable message boxes on fatal errors */
|
||||
extern bool errorModeSilent;
|
||||
|
||||
/** @brief Returns an error code as a string */
|
||||
std::string
|
||||
errorString(VkResult errorCode);
|
||||
|
||||
/** @brief Returns the device type as a string */
|
||||
std::string
|
||||
physicalDeviceTypeString(VkPhysicalDeviceType type);
|
||||
|
||||
// Selected a suitable supported depth format starting with 32 bit down to 16
|
||||
// bit Returns false if none of the depth formats in the list is supported by
|
||||
// the device
|
||||
VkBool32
|
||||
getSupportedDepthFormat(VkPhysicalDevice physicalDevice, VkFormat* depthFormat);
|
||||
|
||||
// Returns if a given format support LINEAR filtering
|
||||
VkBool32
|
||||
formatIsFilterable(VkPhysicalDevice physicalDevice,
|
||||
VkFormat format,
|
||||
VkImageTiling tiling);
|
||||
|
||||
// Put an image memory barrier for setting an image layout on the sub resource
|
||||
// into the given command buffer
|
||||
void
|
||||
setImageLayout(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkImageSubresourceRange subresourceRange,
|
||||
VkPipelineStageFlags srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
|
||||
// Uses a fixed sub resource layout with first mip level and layer
|
||||
void
|
||||
setImageLayout(
|
||||
VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkImageAspectFlags aspectMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
|
||||
|
||||
/** @brief Inser an image memory barrier into the command buffer */
|
||||
void
|
||||
insertImageMemoryBarrier(VkCommandBuffer cmdbuffer,
|
||||
VkImage image,
|
||||
VkAccessFlags srcAccessMask,
|
||||
VkAccessFlags dstAccessMask,
|
||||
VkImageLayout oldImageLayout,
|
||||
VkImageLayout newImageLayout,
|
||||
VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask,
|
||||
VkImageSubresourceRange subresourceRange);
|
||||
|
||||
// Display error message and exit on fatal error
|
||||
void
|
||||
exitFatal(std::string message, int32_t exitCode);
|
||||
void
|
||||
exitFatal(std::string message, VkResult resultCode);
|
||||
|
||||
// Load a SPIR-V shader (binary)
|
||||
VkShaderModule
|
||||
loadShader(const char* fileName, VkDevice device);
|
||||
|
||||
/** @brief Checks if a file exists */
|
||||
bool
|
||||
fileExists(const std::string& filename);
|
||||
} // namespace tools
|
||||
} // namespace vks
|
||||
Loading…
Add table
Add a link
Reference in a new issue