Updated tests to not use namespaace for compileShader

This commit is contained in:
Alejandro Saucedo 2021-07-21 20:30:21 +01:00
parent b7fd1b4d79
commit 15346ee505
10 changed files with 36 additions and 57 deletions

View file

@ -39,7 +39,7 @@ TEST(TestAsyncOperations, TestManagerParallelExecution)
}
)");
std::vector<uint32_t> spirv = kp_test_utils::Shader::compileSource(shader);
std::vector<uint32_t> spirv = compileSource(shader);
std::vector<float> data(size, 0.0);
std::vector<float> resultSync(size, 100000000);
@ -147,7 +147,7 @@ TEST(TestAsyncOperations, TestManagerAsyncExecution)
}
)");
std::vector<uint32_t> spirv = kp_test_utils::Shader::compileSource(shader);
std::vector<uint32_t> spirv = compileSource(shader);
std::vector<float> data(size, 0.0);
std::vector<float> resultAsync(size, 100000000);