Migrated default base type of tensor to float

This commit is contained in:
Alejandro Saucedo 2020-08-31 16:01:27 +01:00
parent 00c66f347b
commit 08a1300450
13 changed files with 255 additions and 249 deletions

View file

@ -54,9 +54,10 @@ int main() {
kp::Manager mgr; // Automatically selects Device 0
auto tensorLhs = std::make_shared<kp::Tensor>(kp::Tensor({ 0, 1, 2 }));
auto tensorRhs = std::make_shared<kp::Tensor>(kp::Tensor({ 2, 4, 6 }));
auto tensorOut = std::make_shared<kp::Tensor>(kp::Tensor({ 0, 0, 0 }));
// Create 3 tensors of default type float
auto tensorLhs = std::make_shared<kp::Tensor<>>(kp::Tensor<>({ 0., 1., 2. }));
auto tensorRhs = std::make_shared<kp::Tensor<>>(kp::Tensor<>({ 2., 4., 6. }));
auto tensorOut = std::make_shared<kp::Tensor<>>(kp::Tensor<>({ 0., 0., 0. }));
// Create tensor data in GPU
mgr.evalOpDefault<kp::OpCreateTensor>({ tensorLhs, tensorRhs, tensorOut });
@ -67,8 +68,8 @@ int main() {
true, // Whether to retrieve the output from GPU memory
std::vector<char>(shader.begin(), shader.end()));
std::cout << fmt::format("Output: {}", tensorOutput.data()) << std::endl;
// Prints the output which is { 0, 4, 12 }
std::cout << fmt::format("Output: {}", tensorOutput.data()) << std::endl;
}
```
@ -104,9 +105,9 @@ int main() {
true, // Whether to retrieve the output from GPU memory
std::vector<char>(shader.begin(), shader.end()));
// Prints the output which is A: { 0, 1, 2 } B: { 3, 4, 5 }
std::cout << fmt::format("A: {}, B: {}",
tensorA.data(), tensorB.data()) << std::endl;
// Prints the output which is A: { 0, 1, 2 } B: { 3, 4, 5 }
}
```
@ -129,9 +130,9 @@ int main() {
true, // Whether to retrieve the output from GPU memory
"path/to/shader.comp");
// Prints the output which is A: { 0, 1, 2 } B: { 3, 4, 5 }
std::cout << fmt::format("A: {}, B: {}",
tensorA.data(), tensorB.data()) << std::endl;
// Prints the output which is A: { 0, 1, 2 } B: { 3, 4, 5 }
}
```

View file

@ -1,15 +1,15 @@
#version 450
layout(set = 0, binding = 0) buffer tensorLhs {
uint valuesLhs[ ];
float valuesLhs[ ];
};
layout(set = 0, binding = 1) buffer tensorRhs {
uint valuesRhs[ ];
float valuesRhs[ ];
};
layout(set = 0, binding = 2) buffer tensorOutput {
uint valuesOutput[ ];
float valuesOutput[ ];
};
layout (constant_id = 0) const uint LEN_LHS = 0;

View file

@ -36,7 +36,7 @@ namespace kp {
namespace shader_data {
static unsigned const char shaders_glsl_opmult_comp_spv[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00,
0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -51,51 +51,51 @@ static unsigned const char shaders_glsl_opmult_comp_spv[] = {
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@ -107,32 +107,33 @@ static unsigned const char shaders_glsl_opmult_comp_spv[] = {
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0x2b, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
0x2d, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
@ -140,24 +141,24 @@ static unsigned const char shaders_glsl_opmult_comp_spv[] = {
0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
0x3e, 0x00, 0x03, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x15, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x84, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00
0x1c, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
0x1d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00,
0x10, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x28, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x17, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x28, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00
};
static unsigned const int shaders_glsl_opmult_comp_spv_len = 1452;
static unsigned const int shaders_glsl_opmult_comp_spv_len = 1464;
}
}
#endif // define SHADEROP_SHADEROPMULT_HPP
@ -204,7 +205,7 @@ class Tensor
* @param data Vector of data that will be used by the tensor
* @param tensorType Type for the tensor which is of type TensorTypes
*/
Tensor(std::vector<uint32_t> data,
Tensor(std::vector<float> data,
TensorTypes tensorType = TensorTypes::eDevice);
/**
@ -232,7 +233,7 @@ class Tensor
*
* @return Vector of elements representing the data in the tensor.
*/
std::vector<uint32_t> data();
std::vector<float> data();
/**
* Returns the size/magnitude of the Tensor, which will be the total number
* of elements across all dimensions
@ -265,7 +266,7 @@ class Tensor
* Sets / resets the vector data of the tensor. This function does not
* perform any copies into GPU memory and is only performed on the host.
*/
void setData(const std::vector<uint32_t>& data);
void setData(const std::vector<float>& data);
/**
* Records a copy from the memory of the tensor provided to the current
@ -325,7 +326,7 @@ class Tensor
bool mFreeMemory;
// -------------- ALWAYS OWNED RESOURCES
std::vector<uint32_t> mData;
std::vector<float> mData;
TensorTypes mTensorType = TensorTypes::eDevice;

View file

@ -13,7 +13,7 @@ Tensor::Tensor()
this->mTensorType = TensorTypes::eDevice;
}
Tensor::Tensor(std::vector<uint32_t> data, TensorTypes tensorType)
Tensor::Tensor(std::vector<float> data, TensorTypes tensorType)
{
SPDLOG_DEBUG(
"Kompute Tensor constructor data: {}, and type: {}", data, tensorType);
@ -52,7 +52,7 @@ Tensor::init(std::shared_ptr<vk::PhysicalDevice> physicalDevice,
this->createBuffer();
}
std::vector<uint32_t>
std::vector<float>
Tensor::data()
{
return this->mData;
@ -61,7 +61,7 @@ Tensor::data()
uint64_t
Tensor::memorySize()
{
return this->size() * sizeof(uint32_t);
return this->size() * sizeof(float);
}
uint32_t
@ -89,7 +89,7 @@ Tensor::isInit()
}
void
Tensor::setData(const std::vector<uint32_t>& data)
Tensor::setData(const std::vector<float>& data)
{
this->mData = data;
}

View file

@ -42,7 +42,7 @@ class Tensor
* @param data Vector of data that will be used by the tensor
* @param tensorType Type for the tensor which is of type TensorTypes
*/
Tensor(std::vector<uint32_t> data,
Tensor(std::vector<float> data,
TensorTypes tensorType = TensorTypes::eDevice);
/**
@ -70,7 +70,7 @@ class Tensor
*
* @return Vector of elements representing the data in the tensor.
*/
std::vector<uint32_t> data();
std::vector<float> data();
/**
* Returns the size/magnitude of the Tensor, which will be the total number
* of elements across all dimensions
@ -103,7 +103,7 @@ class Tensor
* Sets / resets the vector data of the tensor. This function does not
* perform any copies into GPU memory and is only performed on the host.
*/
void setData(const std::vector<uint32_t>& data);
void setData(const std::vector<float>& data);
/**
* Records a copy from the memory of the tensor provided to the current
@ -163,7 +163,7 @@ class Tensor
bool mFreeMemory;
// -------------- ALWAYS OWNED RESOURCES
std::vector<uint32_t> mData;
std::vector<float> mData;
TensorTypes mTensorType = TensorTypes::eDevice;

View file

@ -25,7 +25,7 @@ namespace kp {
namespace shader_data {
static unsigned const char shaders_glsl_opmult_comp_spv[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00,
0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -40,51 +40,51 @@ static unsigned const char shaders_glsl_opmult_comp_spv[] = {
0x05, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x47,
0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x49, 0x6e, 0x76, 0x6f, 0x63, 0x61, 0x74,
0x69, 0x6f, 0x6e, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00,
0x11, 0x00, 0x00, 0x00, 0x74, 0x65, 0x6e, 0x73, 0x6f, 0x72, 0x4f, 0x75,
0x12, 0x00, 0x00, 0x00, 0x74, 0x65, 0x6e, 0x73, 0x6f, 0x72, 0x4f, 0x75,
0x74, 0x70, 0x75, 0x74, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00,
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x61, 0x6c, 0x75,
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x61, 0x6c, 0x75,
0x65, 0x73, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x00, 0x00, 0x00, 0x00,
0x05, 0x00, 0x03, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x05, 0x00, 0x05, 0x00, 0x18, 0x00, 0x00, 0x00, 0x74, 0x65, 0x6e, 0x73,
0x05, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x05, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x74, 0x65, 0x6e, 0x73,
0x6f, 0x72, 0x4c, 0x68, 0x73, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00,
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x61, 0x6c, 0x75,
0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x61, 0x6c, 0x75,
0x65, 0x73, 0x4c, 0x68, 0x73, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00,
0x20, 0x00, 0x00, 0x00, 0x74, 0x65, 0x6e, 0x73, 0x6f, 0x72, 0x52, 0x68,
0x73, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x20, 0x00, 0x00, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00,
0x21, 0x00, 0x00, 0x00, 0x74, 0x65, 0x6e, 0x73, 0x6f, 0x72, 0x52, 0x68,
0x73, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x73, 0x52, 0x68,
0x73, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00,
0x73, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x23, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00,
0x4c, 0x45, 0x4e, 0x5f, 0x4c, 0x48, 0x53, 0x00, 0x05, 0x00, 0x04, 0x00,
0x29, 0x00, 0x00, 0x00, 0x4c, 0x45, 0x4e, 0x5f, 0x52, 0x48, 0x53, 0x00,
0x05, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x4c, 0x45, 0x4e, 0x5f,
0x2a, 0x00, 0x00, 0x00, 0x4c, 0x45, 0x4e, 0x5f, 0x52, 0x48, 0x53, 0x00,
0x05, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x4c, 0x45, 0x4e, 0x5f,
0x4f, 0x55, 0x54, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00,
0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x10, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
0x11, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
0x12, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x14, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x20, 0x00, 0x00, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
0x47, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x28, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00,
0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x2d, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -96,32 +96,33 @@ static unsigned const char shaders_glsl_opmult_comp_spv[] = {
0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x0d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x1d, 0x00, 0x03, 0x00, 0x10, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x1e, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
0x14, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x2b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x17, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00,
0x17, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x1f, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00,
0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x32, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
0x16, 0x00, 0x03, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x1d, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x1e, 0x00, 0x03, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x12, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00,
0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
0x15, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x2b, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x32, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
0x2b, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
0x2d, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
@ -129,24 +130,24 @@ static unsigned const char shaders_glsl_opmult_comp_spv[] = {
0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
0x3e, 0x00, 0x03, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x15, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x84, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00
0x1c, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
0x1d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00,
0x10, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x28, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x17, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x28, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00
};
static unsigned const int shaders_glsl_opmult_comp_spv_len = 1452;
static unsigned const int shaders_glsl_opmult_comp_spv_len = 1464;
}
}
#endif // define SHADEROP_SHADEROPMULT_HPP

View file

@ -38,7 +38,7 @@ TEST_CASE("End to end OpMult Flow should execute correctly from manager") {
spdlog::info("OpMult call success");
spdlog::info("Tensor output: {}", tensorOutput->data());
REQUIRE(tensorOutput->data() == std::vector<uint32_t>{0, 4, 12});
REQUIRE(tensorOutput->data() == std::vector<float>{0, 4, 12});
}
spdlog::info("Called manager eval success END PROGRAM");
@ -88,7 +88,7 @@ TEST_CASE("End to end OpMult Flow should execute correctly from sequence") {
spdlog::info("OpMult call success");
spdlog::info("Tensor output: {}", tensorOutput->data());
REQUIRE(tensorOutput->data() == std::vector<uint32_t>{0, 4, 12});
REQUIRE(tensorOutput->data() == std::vector<float>{0, 4, 12});
spdlog::info("Called manager eval success END PROGRAM");
}
@ -159,7 +159,7 @@ TEST_CASE("End to end OpMult Flow with OpCreateTensor called with multiple tenso
spdlog::info("OpMult call success");
spdlog::info("Tensor output: {}", tensorOutput->data());
REQUIRE(tensorOutput->data() == std::vector<uint32_t>{0, 4, 12});
REQUIRE(tensorOutput->data() == std::vector<float>{0, 4, 12});
spdlog::info("Called manager eval success END PROGRAM");
}

View file

@ -14,7 +14,7 @@ TEST_CASE("test_multiple_algo_exec_single_cmd_buf_record") {
std::string shader(
"#version 450\n"
"layout (local_size_x = 1) in;\n"
"layout(set = 0, binding = 0) buffer a { uint pa[]; };\n"
"layout(set = 0, binding = 0) buffer a { float pa[]; };\n"
"void main() {\n"
" uint index = gl_GlobalInvocationID.x;\n"
" pa[index] = pa[index] + 1;\n"
@ -45,7 +45,7 @@ TEST_CASE("test_multiple_algo_exec_single_cmd_buf_record") {
}
sqWeakPtr.reset();
REQUIRE(tensorA->data() == std::vector<uint32_t>{3, 3, 3});
REQUIRE(tensorA->data() == std::vector<float>{3, 3, 3});
}
TEST_CASE("test_multiple_algo_exec_multiple_record") {
@ -57,7 +57,7 @@ TEST_CASE("test_multiple_algo_exec_multiple_record") {
std::string shader(
"#version 450\n"
"layout (local_size_x = 1) in;\n"
"layout(set = 0, binding = 0) buffer a { uint pa[]; };\n"
"layout(set = 0, binding = 0) buffer a { float pa[]; };\n"
"void main() {\n"
" uint index = gl_GlobalInvocationID.x;\n"
" pa[index] = pa[index] + 1;\n"
@ -100,7 +100,7 @@ TEST_CASE("test_multiple_algo_exec_multiple_record") {
}
sqWeakPtr.reset();
REQUIRE(tensorA->data() == std::vector<uint32_t>{3, 3, 3});
REQUIRE(tensorA->data() == std::vector<float>{3, 3, 3});
}
@ -113,7 +113,7 @@ TEST_CASE("test_multiple_algo_exec_multiple_sequence") {
std::string shader(
"#version 450\n"
"layout (local_size_x = 1) in;\n"
"layout(set = 0, binding = 0) buffer a { uint pa[]; };\n"
"layout(set = 0, binding = 0) buffer a { float pa[]; };\n"
"void main() {\n"
" uint index = gl_GlobalInvocationID.x;\n"
" pa[index] = pa[index] + 1;\n"
@ -162,6 +162,6 @@ TEST_CASE("test_multiple_algo_exec_multiple_sequence") {
sq->eval();
}
REQUIRE(tensorA->data() == std::vector<uint32_t>{3, 3, 3});
REQUIRE(tensorA->data() == std::vector<float>{3, 3, 3});
}

View file

@ -9,7 +9,7 @@ TEST_CASE("test_opcreatetensor_create_single_tensor") {
kp::Manager mgr;
std::vector<uint32_t> testVecA{ 9, 8, 7 };
std::vector<float> testVecA{ 9, 8, 7 };
std::shared_ptr<kp::Tensor> tensorA{new kp::Tensor(testVecA)};
@ -27,8 +27,8 @@ TEST_CASE("test_opcreatetensor_create_multiple_tensors_single_op") {
kp::Manager mgr;
std::vector<uint32_t> testVecA{ 9, 8, 7 };
std::vector<uint32_t> testVecB{ 6, 5, 4 };
std::vector<float> testVecA{ 9, 8, 7 };
std::vector<float> testVecB{ 6, 5, 4 };
std::shared_ptr<kp::Tensor> tensorA{new kp::Tensor(testVecA)};
std::shared_ptr<kp::Tensor> tensorB{new kp::Tensor(testVecB)};
@ -46,8 +46,8 @@ TEST_CASE("test_opcreatetensor_create_multiple_tensors_multiple_op") {
kp::Manager mgr;
std::vector<uint32_t> testVecA{ 9, 8, 7 };
std::vector<uint32_t> testVecB{ 6, 5, 4 };
std::vector<float> testVecA{ 9, 8, 7 };
std::vector<float> testVecB{ 6, 5, 4 };
std::shared_ptr<kp::Tensor> tensorA{new kp::Tensor(testVecA)};
std::shared_ptr<kp::Tensor> tensorB{new kp::Tensor(testVecB)};
@ -64,8 +64,8 @@ TEST_CASE("test_opcreatetensor_create_multiple_tensors_multiple_op") {
TEST_CASE("test_opcreatetensor_manage_tensor_memory_when_destroyed") {
std::vector<uint32_t> testVecA{ 9, 8, 7 };
std::vector<uint32_t> testVecB{ 6, 5, 4 };
std::vector<float> testVecA{ 9, 8, 7 };
std::vector<float> testVecB{ 6, 5, 4 };
std::shared_ptr<kp::Tensor> tensorA{new kp::Tensor(testVecA)};
std::shared_ptr<kp::Tensor> tensorB{new kp::Tensor(testVecB)};
@ -88,8 +88,8 @@ TEST_CASE("test_opcreatetensor_manage_tensor_memory_when_destroyed") {
TEST_CASE("test_opcreatetensor_no_error_if_tensor_freed_before") {
std::vector<uint32_t> testVecA{ 9, 8, 7 };
std::vector<uint32_t> testVecB{ 6, 5, 4 };
std::vector<float> testVecA{ 9, 8, 7 };
std::vector<float> testVecB{ 6, 5, 4 };
std::shared_ptr<kp::Tensor> tensorA{new kp::Tensor(testVecA)};
std::shared_ptr<kp::Tensor> tensorB{new kp::Tensor(testVecB)};

View file

@ -17,8 +17,8 @@ TEST_CASE("test_op_shader_raw_data_from_constructor") {
std::string shader(
"#version 450\n"
"layout (local_size_x = 1) in;\n"
"layout(set = 0, binding = 0) buffer a { uint pa[]; };\n"
"layout(set = 0, binding = 1) buffer b { uint pb[]; };\n"
"layout(set = 0, binding = 0) buffer a { float pa[]; };\n"
"layout(set = 0, binding = 1) buffer b { float pb[]; };\n"
"void main() {\n"
" uint index = gl_GlobalInvocationID.x;\n"
" pb[index] = pa[index];\n"
@ -31,8 +31,8 @@ TEST_CASE("test_op_shader_raw_data_from_constructor") {
true, // Whether to copy output from device
std::vector<char>(shader.begin(), shader.end()));
REQUIRE(tensorA->data() == std::vector<uint32_t>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<uint32_t>{3, 4, 5});
REQUIRE(tensorA->data() == std::vector<float>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<float>{3, 4, 5});
}
TEST_CASE("test_op_shader_compiled_data_from_constructor") {
@ -50,8 +50,8 @@ TEST_CASE("test_op_shader_compiled_data_from_constructor") {
kp::shader_data::test_shaders_glsl_test_op_custom_shader_comp_spv +
kp::shader_data::test_shaders_glsl_test_op_custom_shader_comp_spv_len));
REQUIRE(tensorA->data() == std::vector<uint32_t>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<uint32_t>{3, 4, 5});
REQUIRE(tensorA->data() == std::vector<float>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<float>{3, 4, 5});
}
TEST_CASE("test_op_shader_raw_from_file") {
@ -66,8 +66,8 @@ TEST_CASE("test_op_shader_raw_from_file") {
true, // Whether to copy output from device
"test/shaders/glsl/test_op_custom_shader.comp");
REQUIRE(tensorA->data() == std::vector<uint32_t>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<uint32_t>{3, 4, 5});
REQUIRE(tensorA->data() == std::vector<float>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<float>{3, 4, 5});
}
TEST_CASE("test_op_shader_compiled_from_file") {
@ -82,6 +82,6 @@ TEST_CASE("test_op_shader_compiled_from_file") {
true, // Whether to copy output from device
"test/shaders/glsl/test_op_custom_shader.comp.spv");
REQUIRE(tensorA->data() == std::vector<uint32_t>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<uint32_t>{3, 4, 5});
REQUIRE(tensorA->data() == std::vector<float>{0, 1, 2});
REQUIRE(tensorB->data() == std::vector<float>{3, 4, 5});
}

View file

@ -4,15 +4,15 @@
#include "kompute/Kompute.hpp"
TEST_CASE("test_tensor_constructor_data") {
std::vector<uint32_t> vec{0,1,2};
std::vector<float> vec{0,1,2};
kp::Tensor tensor(vec);
REQUIRE( tensor.size() == vec.size() );
REQUIRE( tensor.data() == vec );
}
TEST_CASE("test_tensor_copy_from_other_tensor_host_data") {
std::vector<uint32_t> vecA{0,1,2};
std::vector<uint32_t> vecB{0,0,0};
std::vector<float> vecA{0,1,2};
std::vector<float> vecB{0,0,0};
std::shared_ptr<kp::Tensor> tensorA = std::make_shared<kp::Tensor>(
vecA,

View file

@ -25,7 +25,7 @@ namespace kp {
namespace shader_data {
static unsigned const char test_shaders_glsl_test_op_custom_shader_comp_spv[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00,
0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -40,28 +40,28 @@ static unsigned const char test_shaders_glsl_test_op_custom_shader_comp_spv[] =
0x05, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x67, 0x6c, 0x5f, 0x47,
0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x49, 0x6e, 0x76, 0x6f, 0x63, 0x61, 0x74,
0x69, 0x6f, 0x6e, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
0x11, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x06, 0x00, 0x04, 0x00,
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x62, 0x00, 0x00,
0x05, 0x00, 0x03, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x05, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00,
0x06, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x70, 0x61, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x12, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x06, 0x00, 0x04, 0x00,
0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x62, 0x00, 0x00,
0x05, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x05, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00,
0x06, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x70, 0x61, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00,
0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x10, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
0x11, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
0x12, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x14, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x18, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x47, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
0x19, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
@ -73,23 +73,24 @@ static unsigned const char test_shaders_glsl_test_op_custom_shader_comp_spv[] =
0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x10, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x15, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00,
0x17, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00,
0x18, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x19, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
0x3b, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x10, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x12, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x15, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00,
0x18, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00,
0x19, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x3b, 0x00, 0x04, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
@ -98,23 +99,25 @@ static unsigned const char test_shaders_glsl_test_op_custom_shader_comp_spv[] =
0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x08, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x1e, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x22, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00,
0x21, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00
0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x20, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x70, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
0x1d, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x24, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
0x38, 0x00, 0x01, 0x00
};
static unsigned const int test_shaders_glsl_test_op_custom_shader_comp_spv_len = 1068;
static unsigned const int test_shaders_glsl_test_op_custom_shader_comp_spv_len = 1096;
}
}
#endif // define SHADEROP_SHADERTEST_OP_CUSTOM_SHADER_HPP

View file

@ -1,7 +1,7 @@
#version 450
layout (local_size_x = 1) in;
layout(set = 0, binding = 0) buffer a { uint pa[]; };
layout(set = 0, binding = 1) buffer b { uint pb[]; };
layout(set = 0, binding = 0) buffer a { float pa[]; };
layout(set = 0, binding = 1) buffer b { float pb[]; };
void main() {
uint index = gl_GlobalInvocationID.x;
pb[index] = pa[index];