Merge pull request #262 from KomputeProject/axsaucedo-patch-3
Updating array_mutiplication example to work correctly
This commit is contained in:
commit
05b31d9b3d
4 changed files with 28 additions and 9 deletions
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@ -13,11 +13,15 @@ For users that are looking to quickly test the processors it is possible to use
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.. code-block:: cpp
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:linenos:
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static std::vector<uint32_t>
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static
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std::vector<uint32_t>
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compileSource(
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const std::string& source)
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{
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if (system(std::string("glslangValidator --stdin -S comp -V -o tmp_kp_shader.comp.spv << END\n" + source + "\nEND").c_str()))
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std::ofstream fileOut("tmp_kp_shader.comp");
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fileOut << source;
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fileOut.close();
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if (system(std::string("glslangValidator -V tmp_kp_shader.comp -o tmp_kp_shader.comp.spv").c_str()))
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throw std::runtime_error("Error running glslangValidator command");
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std::ifstream fileStream("tmp_kp_shader.comp.spv", std::ios::binary);
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std::vector<char> buffer;
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@ -25,6 +29,7 @@ For users that are looking to quickly test the processors it is possible to use
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return {(uint32_t*)buffer.data(), (uint32_t*)(buffer.data() + buffer.size())};
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}
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Converting Shaders into C / C++ Header Files
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----------------------------------
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@ -5,11 +5,15 @@
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#include "kompute/Kompute.hpp"
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static std::vector<uint32_t>
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static
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std::vector<uint32_t>
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compileSource(
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const std::string& source)
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{
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if (system(std::string("glslangValidator --stdin -S comp -V -o tmp_kp_shader.comp.spv << END\n" + source + "\nEND").c_str()))
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std::ofstream fileOut("tmp_kp_shader.comp");
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fileOut << source;
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fileOut.close();
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if (system(std::string("glslangValidator -V tmp_kp_shader.comp -o tmp_kp_shader.comp.spv").c_str()))
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throw std::runtime_error("Error running glslangValidator command");
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std::ifstream fileStream("tmp_kp_shader.comp.spv", std::ios::binary);
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std::vector<char> buffer;
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@ -51,7 +55,7 @@ int main()
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std::vector<std::shared_ptr<kp::Tensor>> params = { tensorInA, tensorInB, tensorOut };
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std::shared_ptr<kp::Algorithm> algo = mgr.algorithm(params, kp_test_utils::compileSource(shader));
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std::shared_ptr<kp::Algorithm> algo = mgr.algorithm(params, compileSource(shader));
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mgr.sequence()
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->record<kp::OpTensorSyncDevice>(params)
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@ -4,11 +4,15 @@
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#include "KomputeSummatorNode.h"
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static std::vector<uint32_t>
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static
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std::vector<uint32_t>
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compileSource(
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const std::string& source)
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{
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if (system(std::string("glslangValidator --stdin -S comp -V -o tmp_kp_shader.comp.spv << END\n" + source + "\nEND").c_str()))
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std::ofstream fileOut("tmp_kp_shader.comp");
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fileOut << source;
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fileOut.close();
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if (system(std::string("glslangValidator -V tmp_kp_shader.comp -o tmp_kp_shader.comp.spv").c_str()))
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throw std::runtime_error("Error running glslangValidator command");
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std::ifstream fileStream("tmp_kp_shader.comp.spv", std::ios::binary);
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std::vector<char> buffer;
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@ -16,6 +20,7 @@ compileSource(
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return {(uint32_t*)buffer.data(), (uint32_t*)(buffer.data() + buffer.size())};
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}
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KomputeSummatorNode::KomputeSummatorNode() {
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this->_init();
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}
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@ -5,11 +5,15 @@
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#include "KomputeSummator.hpp"
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static std::vector<uint32_t>
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static
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std::vector<uint32_t>
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compileSource(
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const std::string& source)
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{
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if (system(std::string("glslangValidator --stdin -S comp -V -o tmp_kp_shader.comp.spv << END\n" + source + "\nEND").c_str()))
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std::ofstream fileOut("tmp_kp_shader.comp");
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fileOut << source;
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fileOut.close();
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if (system(std::string("glslangValidator -V tmp_kp_shader.comp -o tmp_kp_shader.comp.spv").c_str()))
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throw std::runtime_error("Error running glslangValidator command");
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std::ifstream fileStream("tmp_kp_shader.comp.spv", std::ios::binary);
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std::vector<char> buffer;
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@ -17,6 +21,7 @@ compileSource(
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return {(uint32_t*)buffer.data(), (uint32_t*)(buffer.data() + buffer.size())};
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}
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namespace godot {
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KomputeSummator::KomputeSummator() {
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