Сделал змейку на C в OpenGL.
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parent
c544ad3400
commit
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6 changed files with 492 additions and 3 deletions
41
.kdev4/test.kdev4
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41
.kdev4/test.kdev4
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[Buildset]
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BuildItems=@Variant(\x00\x00\x00\t\x00\x00\x00\x00\x01\x00\x00\x00\x0b\x00\x00\x00\x00\x01\x00\x00\x00\x08\x00t\x00e\x00s\x00t)
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[CMake]
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Build Directory Count=1
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Current Build Directory Index-Основная система=0
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[CMake][CMake Build Directory 0]
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Build Directory Path=/home/romenskiy2012/projects/test/build
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Build Type=Debug
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CMake Binary=/usr/bin/cmake
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CMake Executable=/usr/bin/cmake
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Environment Profile=
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Extra Arguments=
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Install Directory=/usr/local
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Runtime=Основная система
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[Launch]
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Launch Configurations=Launch Configuration 0
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[Launch][Launch Configuration 0]
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Configured Launch Modes=execute
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Configured Launchers=nativeAppLauncher
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Name=Новая конфигурация «Компилируемая программа»
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Type=Native Application
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[Launch][Launch Configuration 0][Data]
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Arguments=
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Dependencies=@Variant(\x00\x00\x00\t\x00\x00\x00\x00\x00)
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Dependency Action=Nothing
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EnvironmentGroup=
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Executable=file:///home/romenskiy2012/projects/test
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External Terminal=konsole --noclose --workdir %workdir -e %exe
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Kill Before Executing Again=4194304
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Project Target=test,test
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Use External Terminal=true
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Working Directory=
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isExecutable=false
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[Project]
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VersionControlSupport=kdevgit
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