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rand: use BCryptGenRandom() in UWP builds
Also: - fix build configuration to correctly set Win10 target in the mingw-w64 CI build, to enable the `BCryptGenRandom()` prototype in v6+ SDK headers. Ref: https://learn.microsoft.com/windows/win32/api/bcrypt/nf-bcrypt-bcryptgenrandom Issue raised by Codex Security Closes #20983
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2 changed files with 8 additions and 15 deletions
4
.github/workflows/windows.yml
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4
.github/workflows/windows.yml
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@ -309,7 +309,7 @@ jobs:
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TFLAGS: '${{ matrix.tflags }}'
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run: |
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if [ "${MATRIX_TEST}" = 'uwp' ]; then
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CPPFLAGS+=' -DWINSTORECOMPAT -DWINAPI_FAMILY=WINAPI_FAMILY_APP'
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CPPFLAGS+=' -DWINSTORECOMPAT -DWINAPI_FAMILY=WINAPI_FAMILY_APP -D_WIN32_WINNT=0x0a00'
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if [[ "${MATRIX_ENV}" != 'clang'* ]]; then
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specs="$(realpath gcc-specs-uwp)"
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gcc -dumpspecs | sed -e 's/-lmingwex/-lwindowsapp -lmingwex -lwindowsapp/' -e 's/-lmsvcrt/-lucrtapp/' > "${specs}"
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@ -325,7 +325,7 @@ jobs:
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options='-DCMAKE_C_COMPILER=gcc'
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fi
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[ "${MATRIX_SYS}" = 'msys' ] && options+=' -D_CURL_PREFILL=ON'
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[ "${MATRIX_TEST}" = 'uwp' ] && options+=' -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0'
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[ "${MATRIX_TEST}" = 'uwp' ] && options+=' -DCMAKE_SYSTEM_NAME=WindowsStore'
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[ "${TFLAGS}" = 'skiprun' ] && options+=' -D_CURL_SKIP_BUILD_CERTS=ON'
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[ "${_chkprefill}" = '_chkprefill' ] && options+=' -D_CURL_PREFILL=OFF'
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cmake -B "bld${_chkprefill}" -G Ninja ${options} \
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