updated the chunked state-machine to deal with the trailing CRLF that comes

after the data part
This commit is contained in:
Daniel Stenberg 2001-03-13 22:16:42 +00:00
parent 048e654514
commit 195233ed5c
2 changed files with 40 additions and 6 deletions

View file

@ -30,7 +30,7 @@
#define MAXNUM_SIZE 16
typedef enum {
CHUNK_LOST, /* never use */
CHUNK_FIRST, /* never use */
/* In this we await and buffer all hexadecimal digits until we get one
that isn't a hexadecimal digit. When done, we go POSTHEX */
@ -45,10 +45,17 @@ typedef enum {
If the size given was zero, we set state to STOP and return. */
CHUNK_CR,
/* We eat the amount of data specified. When done, we move back to the
HEX state. */
/* We eat the amount of data specified. When done, we move on to the
POST_CR state. */
CHUNK_DATA,
/* POSTCR should get a CR and nothing else, then move to POSTLF */
CHUNK_POSTCR,
/* POSTLF should get a LF and nothing else, then move back to HEX as
the CRLF combination marks the end of a chunk */
CHUNK_POSTLF,
/* This is mainly used to really mark that we're out of the game.
NOTE: that there's a 'dataleft' field in the struct that will tell how
many bytes that were not passed to the client in the end of the last
@ -63,6 +70,7 @@ typedef enum {
CHUNKE_OK = 0,
CHUNKE_TOO_LONG_HEX = 1,
CHUNKE_ILLEGAL_HEX,
CHUNKE_BAD_CHUNK,
CHUNKE_WRITE_ERROR,
CHUNKE_STATE_ERROR,
CHUNKE_LAST