discover-desktop/discover_overlay/text_settings.py
trigg 39b1a19e3c - Heavy refactor
- - Rename unused vars with _ or removed
- - Remove unused sections of code
- - Change name collisions with Gtk/bultins
- Bumped internal version to 0.3.0 in prep
2020-10-19 17:46:13 +00:00

530 lines
20 KiB
Python

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
import json
from configparser import ConfigParser
from .draggable_window import DraggableWindow
from .draggable_window_wayland import DraggableWindowWayland
from .settings import SettingsWindow
import logging
import gi
gi.require_version("Gtk", "3.0")
# pylint: disable=wrong-import-position
from gi.repository import Gtk, Gdk, Pango
GUILD_DEFAULT_VALUE = "0"
class TextSettingsWindow(SettingsWindow):
def __init__(self, overlay):
SettingsWindow.__init__(self)
self.overlay = overlay
self.set_size_request(400, 200)
self.connect("destroy", self.close_window)
self.connect("delete-event", self.close_window)
self.placement_window = None
self.init_config()
self.list_channels_keys = []
self.list_channels = {}
self.list_guilds_keys = []
self.list_guilds = {}
self.ignore_channel_change = False
self.ignore_guild_change = False
self.create_gui()
def update_channel_model(self):
# potentially organize channels by their group/parent_id
# https://discord.com/developers/docs/resources/channel#channel-object-channel-structure
c_model = Gtk.ListStore(str, bool)
self.channel_lookup = ["0"]
for guild in self.guild_list():
guild_id, guild_name = guild
# if no guild is specified, populate channel list with every channel from each guild
if self.guild == GUILD_DEFAULT_VALUE:
c_model.append([guild_name, False])
for c in self.list_channels_keys:
chan = self.list_channels[c]
if chan['guild_id'] == guild_id:
c_model.append([chan["name"], True])
self.channel_lookup.append(c)
# if a guild is specified, poulate channel list with every channel from *just that guild*
if self.guild != GUILD_DEFAULT_VALUE:
for c in self.list_channels_keys:
chan = self.list_channels[c]
if chan['guild_id'] == self.guild:
c_model.append([chan["name"], True])
self.channel_lookup.append(c)
self.channel_widget.set_model(c_model)
self.channel_model = c_model
idx = 0
for c in self.channel_lookup:
if c == self.channel:
self.ignore_channel_change = True
self.channel_widget.set_active(idx)
self.ignore_channel_change = False
break
idx += 1
def add_connector(self, conn):
self.connector = conn
if self.channel:
self.connector.start_listening_text(self.channel)
def present_settings(self):
self.show_all()
if not self.floating:
self.align_x_widget.show()
self.align_y_widget.show()
self.align_monitor_widget.show()
self.align_placement_widget.hide()
else:
self.align_x_widget.hide()
self.align_y_widget.hide()
self.align_monitor_widget.show()
self.align_placement_widget.show()
if self.popup_style:
self.text_time_widget.show()
self.text_time_label_widget.show()
else:
self.text_time_widget.hide()
self.text_time_label_widget.hide()
g_model = Gtk.ListStore(str, bool)
self.guild_lookup = []
for guild in self.guild_list():
guild_id, guild_name = guild
self.guild_lookup.append(guild_id)
g_model.append([guild_name, True])
self.guild_widget.set_model(g_model)
self.guild_model = g_model
self.update_channel_model()
idxg = 0
for guild_id in self.guild_lookup:
if guild_id == self.guild:
self.ignore_guild_change = True
self.guild_widget.set_active(idxg)
self.ignore_guild_change = False
break
idxg += 1
def guild_list(self):
guilds = []
done = []
for guild in self.list_guilds.values():
if not guild["id"] in done:
done.append(guild["id"])
guilds.append([guild["id"], guild["name"]])
return guilds
def set_channels(self, in_list):
self.list_channels = in_list
self.list_channels_keys = []
for key in in_list.keys():
# filter for only text channels
# https://discord.com/developers/docs/resources/channel#channel-object-channel-types
if in_list[key]["type"] == 0:
self.list_channels_keys.append(key)
self.list_channels_keys.sort()
def set_guilds(self, in_list):
self.list_guilds = in_list
self.list_guilds_keys = []
for key in in_list.keys():
self.list_guilds_keys.append(key)
self.list_guilds_keys.sort()
def read_config(self):
config = ConfigParser(interpolation=None)
config.read(self.configFile)
self.enabled = config.getboolean("text", "enabled", fallback=False)
self.align_x = config.getboolean("text", "rightalign", fallback=True)
self.align_y = config.getint("text", "topalign", fallback=2)
self.monitor = config.get("text", "monitor", fallback="None")
self.floating = config.getboolean("text", "floating", fallback=True)
self.floating_x = config.getint("text", "floating_x", fallback=0)
self.floating_y = config.getint("text", "floating_y", fallback=0)
self.floating_w = config.getint("text", "floating_w", fallback=400)
self.floating_h = config.getint("text", "floating_h", fallback=400)
self.channel = config.get("text", "channel", fallback="0")
self.guild = config.get("text", "guild", fallback=GUILD_DEFAULT_VALUE)
self.font = config.get("text", "font", fallback=None)
self.bg_col = json.loads(config.get(
"text", "bg_col", fallback="[0.0,0.0,0.0,0.5]"))
self.fg_col = json.loads(config.get(
"text", "fg_col", fallback="[1.0,1.0,1.0,1.0]"))
self.popup_style = config.getboolean(
"text", "popup_style", fallback=False)
self.text_time = config.getint("text", "text_time", fallback=30)
self.show_attach = config.getboolean(
"text", "show_attach", fallback=True)
logging.info(
"Loading saved channel %s", self.channel)
# Pass all of our config over to the overlay
self.overlay.set_enabled(self.enabled)
self.overlay.set_align_x(self.align_x)
self.overlay.set_align_y(self.align_y)
self.overlay.set_monitor(self.get_monitor_index(
self.monitor), self.get_monitor_obj(self.monitor))
self.overlay.set_floating(
self.floating, self.floating_x, self.floating_y, self.floating_w, self.floating_h)
self.overlay.set_bg(self.bg_col)
self.overlay.set_fg(self.fg_col)
self.overlay.set_popup_style(self.popup_style)
self.overlay.set_text_time(self.text_time)
self.overlay.set_show_attach(self.show_attach)
def save_config(self):
config = ConfigParser(interpolation=None)
config.read(self.configFile)
if not config.has_section("text"):
config.add_section("text")
config.set("text", "rightalign", "%d" % (int(self.align_x)))
config.set("text", "topalign", "%d" % (self.align_y))
config.set("text", "monitor", self.monitor)
config.set("text", "enabled", "%d" % (int(self.enabled)))
config.set("text", "floating", "%s" % (int(self.floating)))
config.set("text", "floating_x", "%s" % (int(self.floating_x)))
config.set("text", "floating_y", "%s" % (int(self.floating_y)))
config.set("text", "floating_w", "%s" % (int(self.floating_w)))
config.set("text", "floating_h", "%s" % (int(self.floating_h)))
config.set("text", "channel", self.channel)
config.set("text", "guild", self.guild)
config.set("text", "bg_col", json.dumps(self.bg_col))
config.set("text", "fg_col", json.dumps(self.fg_col))
config.set("text", "popup_style", "%s" % (int(self.popup_style)))
config.set("text", "text_time", "%s" % (int(self.text_time)))
config.set("text", "show_attach", "%s" % (int(self.show_attach)))
if self.font:
config.set("text", "font", self.font)
with open(self.configFile, 'w') as file:
config.write(file)
def create_gui(self):
box = Gtk.Grid()
# Enabled
enabled_label = Gtk.Label.new("Enable")
enabled = Gtk.CheckButton.new()
enabled.set_active(self.enabled)
enabled.connect("toggled", self.change_enabled)
# Popup Style
popup_style_label = Gtk.Label.new("Popup Style")
popup_style = Gtk.CheckButton.new()
popup_style.set_active(self.popup_style)
popup_style.connect("toggled", self.change_popup_style)
# Popup timer
text_time_label = Gtk.Label.new("Popup timer")
text_time_adjustment = Gtk.Adjustment.new(
self.text_time, 8, 9000, 1, 1, 8)
text_time = Gtk.SpinButton.new(text_time_adjustment, 0, 0)
text_time.connect("value-changed", self.change_text_time)
# Font chooser
font_label = Gtk.Label.new("Font")
font = Gtk.FontButton()
if self.font:
font.set_font(self.font)
font.connect("font-set", self.change_font)
# Colours
bg_col_label = Gtk.Label.new("Background colour")
bg_col = Gtk.ColorButton.new_with_rgba(
Gdk.RGBA(self.bg_col[0], self.bg_col[1], self.bg_col[2], self.bg_col[3]))
fg_col_label = Gtk.Label.new("Text colour")
fg_col = Gtk.ColorButton.new_with_rgba(
Gdk.RGBA(self.fg_col[0], self.fg_col[1], self.fg_col[2], self.fg_col[3]))
bg_col.set_use_alpha(True)
fg_col.set_use_alpha(True)
bg_col.connect("color-set", self.change_bg)
fg_col.connect("color-set", self.change_fg)
# Monitor & Alignment
align_label = Gtk.Label.new("Overlay Location")
align_type_box = Gtk.HBox()
align_type_edge = Gtk.RadioButton.new_with_label(
None, "Anchor to edge")
align_type_floating = Gtk.RadioButton.new_with_label_from_widget(
align_type_edge, "Floating")
if self.floating:
align_type_floating.set_active(True)
align_type_box.add(align_type_edge)
align_type_box.add(align_type_floating)
monitor_store = Gtk.ListStore(str)
display = Gdk.Display.get_default()
if "get_n_monitors" in dir(display):
for i in range(0, display.get_n_monitors()):
monitor_store.append([display.get_monitor(i).get_model()])
monitor = Gtk.ComboBox.new_with_model(monitor_store)
monitor.set_active(self.get_monitor_index(self.monitor))
monitor.connect("changed", self.change_monitor)
rt = Gtk.CellRendererText()
monitor.pack_start(rt, True)
monitor.add_attribute(rt, "text", 0)
align_x_store = Gtk.ListStore(str)
align_x_store.append(["Left"])
align_x_store.append(["Right"])
align_x = Gtk.ComboBox.new_with_model(align_x_store)
align_x.set_active(True if self.align_x else False)
align_x.connect("changed", self.change_align_x)
rt = Gtk.CellRendererText()
align_x.pack_start(rt, True)
align_x.add_attribute(rt, "text", 0)
align_y_store = Gtk.ListStore(str)
align_y_store.append(["Top"])
align_y_store.append(["Middle"])
align_y_store.append(["Bottom"])
align_y = Gtk.ComboBox.new_with_model(align_y_store)
align_y.set_active(self.align_y)
align_y.connect("changed", self.change_align_y)
rt = Gtk.CellRendererText()
align_y.pack_start(rt, True)
align_y.add_attribute(rt, "text", 0)
align_placement_button = Gtk.Button.new_with_label("Place Window")
align_type_edge.connect("toggled", self.change_align_type_edge)
align_type_floating.connect("toggled", self.change_align_type_floating)
align_placement_button.connect("pressed", self.change_placement)
channel_label = Gtk.Label.new("Channel")
channel = Gtk.ComboBox.new()
channel.connect("changed", self.change_channel)
rt = Gtk.CellRendererText()
channel.pack_start(rt, True)
channel.add_attribute(rt, "text", 0)
channel.add_attribute(rt, 'sensitive', 1)
guild_label = Gtk.Label.new("Server")
guild = Gtk.ComboBox.new()
guild.connect("changed", self.change_guild)
rt = Gtk.CellRendererText()
guild.pack_start(rt, True)
guild.add_attribute(rt, "text", 0)
guild.add_attribute(rt, 'sensitive', 1)
# Show Attachments
show_attach_label = Gtk.Label.new("Show Attachments")
show_attach = Gtk.CheckButton.new()
show_attach.set_active(self.show_attach)
show_attach.connect("toggled", self.change_show_attach)
self.align_x_widget = align_x
self.align_y_widget = align_y
self.align_monitor_widget = monitor
self.align_placement_widget = align_placement_button
self.guild_widget = guild
self.channel_widget = channel
self.text_time_widget = text_time
self.text_time_label_widget = text_time_label
box.attach(enabled_label, 0, 0, 1, 1)
box.attach(enabled, 1, 0, 1, 1)
box.attach(popup_style_label, 0, 1, 1, 1)
box.attach(popup_style, 1, 1, 1, 1)
box.attach(text_time_label, 0, 2, 1, 1)
box.attach(text_time, 1, 2, 1, 1)
box.attach(guild_label, 0, 3, 1, 1)
box.attach(guild, 1, 3, 1, 1)
box.attach(channel_label, 0, 4, 1, 1)
box.attach(channel, 1, 4, 1, 1)
box.attach(font_label, 0, 5, 1, 1)
box.attach(font, 1, 5, 1, 1)
box.attach(fg_col_label, 0, 6, 1, 1)
box.attach(fg_col, 1, 6, 1, 1)
box.attach(bg_col_label, 0, 7, 1, 1)
box.attach(bg_col, 1, 7, 1, 1)
box.attach(align_label, 0, 8, 1, 5)
#box.attach(align_type_box, 1, 8, 1, 1)
box.attach(monitor, 1, 9, 1, 1)
box.attach(align_x, 1, 10, 1, 1)
box.attach(align_y, 1, 11, 1, 1)
box.attach(align_placement_button, 1, 12, 1, 1)
box.attach(show_attach_label, 0, 13, 1, 1)
box.attach(show_attach, 1, 13, 1, 1)
self.add(box)
def change_font(self, button):
font = button.get_font()
desc = Pango.FontDescription.from_string(font)
s = desc.get_size()
if not desc.get_size_is_absolute():
s = s / Pango.SCALE
self.overlay.set_font(desc.get_family(), s)
self.font = desc.to_string()
self.save_config()
def change_channel(self, button):
if self.ignore_channel_change:
return
c = self.channel_lookup[button.get_active()]
self.connector.start_listening_text(c)
self.channel = c
self.save_config()
def change_guild(self, button):
if self.ignore_guild_change:
return
guild_id = self.guild_lookup[button.get_active()]
self.guild = guild_id
self.save_config()
self.update_channel_model()
def change_placement(self, button):
if self.placement_window:
(x, y, w, h) = self.placement_window.get_coords()
self.floating_x = x
self.floating_y = y
self.floating_w = w
self.floating_h = h
self.overlay.set_floating(True, x, y, w, h)
self.save_config()
if not self.overlay.is_wayland:
button.set_label("Place Window")
self.placement_window.close()
self.placement_window = None
else:
if self.overlay.is_wayland:
self.placement_window = DraggableWindowWayland(
x=self.floating_x, y=self.floating_y,
w=self.floating_w, h=self.floating_h,
message="Place & resize this window then press Green!", settings=self)
else:
self.placement_window = DraggableWindow(
x=self.floating_x, y=self.floating_y,
w=self.floating_w, h=self.floating_h,
message="Place & resize this window then press Save!", settings=self)
if not self.overlay.is_wayland:
button.set_label("Save this position")
def change_align_type_edge(self, button):
if button.get_active():
self.overlay.set_floating(
False, self.floating_x, self.floating_y, self.floating_w, self.floating_h)
self.floating = False
self.save_config()
# Re-sort the screen
self.align_x_widget.show()
self.align_y_widget.show()
self.align_monitor_widget.show()
self.align_placement_widget.hide()
def change_align_type_floating(self, button):
if button.get_active():
self.overlay.set_floating(
True, self.floating_x, self.floating_y, self.floating_w, self.floating_h)
self.floating = True
self.save_config()
self.align_x_widget.hide()
self.align_y_widget.hide()
self.align_monitor_widget.hide()
self.align_placement_widget.show()
def change_monitor(self, button):
display = Gdk.Display.get_default()
if "get_monitor" in dir(display):
mon = display.get_monitor(button.get_active())
m_s = mon.get_model()
self.overlay.set_monitor(button.get_active(), mon)
self.monitor = m_s
self.save_config()
def change_align_x(self, button):
self.overlay.set_align_x(button.get_active() == 1)
self.align_x = (button.get_active() == 1)
self.save_config()
def change_align_y(self, button):
self.overlay.set_align_y(button.get_active())
self.align_y = button.get_active()
self.save_config()
def change_enabled(self, button):
self.overlay.set_enabled(button.get_active())
self.enabled = button.get_active()
self.save_config()
def change_popup_style(self, button):
self.overlay.set_popup_style(button.get_active())
self.popup_style = button.get_active()
self.save_config()
if button.get_active():
# We're using popup style
self.text_time_widget.show()
self.text_time_label_widget.show()
else:
self.text_time_widget.hide()
self.text_time_label_widget.hide()
def change_text_time(self, button):
self.overlay.set_text_time(button.get_value())
self.text_time = button.get_value()
self.save_config()
def get_channel(self):
return self.channel
def change_bg(self, button):
c = button.get_rgba()
c = [c.red, c.green, c.blue, c.alpha]
self.overlay.set_bg(c)
self.bg_col = c
self.save_config()
def change_fg(self, button):
c = button.get_rgba()
c = [c.red, c.green, c.blue, c.alpha]
self.overlay.set_fg(c)
self.fg_col = c
self.save_config()
def change_show_attach(self, button):
self.overlay.set_show_attach(button.get_active())
self.show_attach = button.get_active()
self.save_config()